this post was submitted on 25 Oct 2024
123 points (100.0% liked)

PC Gaming

228 readers
40 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] lilja@lemmy.ml 44 points 1 week ago (3 children)

It seems like the AAA publishers don't know what to do with that type of mid-budget game that was the staple of the 2000s generation.

Spend a bit of money (not crazy much), make something fun with a bit of originality, and just put it out for sale. No complex monetisation strategy or pipeline to funnel people to subscriptions. We give you money, you give us game.

[–] Melt@lemm.ee 17 points 1 week ago (1 children)

The vampires working in the monetization and marketing department have to justify their jobs, they will continuously make shit up to milk the cash cow dry

[–] sunzu2@thebrainbin.org 4 points 1 week ago

As long as we pay, they will keep grifting

[–] DeathsEmbrace@lemm.ee 13 points 1 week ago (1 children)

You don’t understand our entire society is shifting to an even greedier system to push a couple dimes extra at the cost of major quality. The enshittification era is coming or is already here.

[–] luciole 9 points 1 week ago* (last edited 1 week ago) (2 children)

It's at least a century old problem imho. In the 1950's clever capitalists where already looking for ways of "Instilling in the buyer the desire to own something a little newer, a little better, a little sooner than is necessary". I can't believe how often I've had to buy a new fucking toaster. It just keeps getting worst.

[–] SolarMonkey@slrpnk.net 2 points 1 week ago

Consider getting a toaster oven the next time your toaster dies.

I’ve had mine for like 15 years now, use it all the time, and it’s still chugging along despite being $25 new. They are built a lot better than toasters because they are made for multi-purpose use, and the heating element is much more robust. Plus no springs to fail.

I know that doesn’t help the overall problem, but it might solve that one problem :)

[–] Riven@lemmy.dbzer0.com 2 points 1 week ago

I toast my bread on a cast iron skillet. Takes longer but I'll never have to replace it.

[–] nekusoul@lemmy.nekusoul.de 6 points 1 week ago (1 children)

Yup. What's wild In particular is that they believe that games like Lost Crown have enough of a pull to convince people to use their store/launcher. That's something that even the big AAA releases struggle with. When you stubbornly try to do that with a mid-sized game, you might as well cancel your entire marketing budget.

[–] Riven@lemmy.dbzer0.com 4 points 1 week ago

It something Nintendo excels at and it's weird they haven't tried it. Nintendo puts out dozens of mid range games a year that are solid with no weird monetization.

You can't even blame the great sales on Nintendo having all these amazing IPs because they built most of those IPs from scratch WITH mid range games and the occasional AAA in the series. It's a long play but these business types are to busy looking at the quarterly number to start building now.