It seems like the AAA publishers don't know what to do with that type of mid-budget game that was the staple of the 2000s generation.
Spend a bit of money (not crazy much), make something fun with a bit of originality, and just put it out for sale. No complex monetisation strategy or pipeline to funnel people to subscriptions. We give you money, you give us game.
I really love his videos! It usually starts with me thinking "I understand some of this, maybe I could do some graphics programming" and always devolves into "I am completely unable to do any graphics programming."