Even as someone with Rust experience, I found the experience of attempting to add a change to be frustrating. Aside from the fact that there's quite a bit of unidiomatic Rust (which I can't be too mad about, but does mean there are a lot of function signatures that just aren't what I'd expect and caused me some pain), the compile times for even small changes are long. After just changing a struct initializer, running cargo check
took nearly a full minute, due to all the dependencies between the crates.
ollien
I find it funny you put Elixir In the same boat as Assembly. It's not that complicated of a language, it just has interesting process mechanics.
At least with SO, they have historically put up dumps of all user data on archive.org (that stopped recently but it's allegedly coming back). If something were to happen, at least the information would still be decently accessible, just not indexed as well.
Ditto, actually. The 3D printing communities I've seen here are just so much smaller.
Neat! I use one of the metal Creality extruders, which seems to work fine, but maybe this is the next step in my quest to nail my extrusion...
Well, it sounds like they're also not going to be maintaining the Flatpak long-term, just upstreaming some fixes. Am I reading this wrong? Not sure who maintains the Flatpak; hopefully someone other than RH...
Wow, TIL; I had always thought of it as an open source project, but I guess it wasn't always!
In May 2002, Roosendaal started the non-profit Blender Foundation, with the first goal to find a way to continue developing and promoting Blender as a community-based open-source project. On July 18, 2002, Roosendaal started the "Free Blender" campaign, a crowdfunding precursor.[19][20] The campaign aimed at open-sourcing Blender for a one-time payment of €100,000 (US$100,670 at the time), with the money being collected from the community.[21] On September 7, 2002, it was announced that they had collected enough funds and would release the Blender source code. Today, Blender is free and open-source software, largely developed by its community as well as 26 full-time employees and 12 freelancers employed by the Blender Institute.[22]
"Enshittification", as Cory Doctorow calls it, is a real thing :)
Here is how platforms die: First, they are good to their users; then they abuse their users to make things better for their business customers; finally, they abuse those business customers to claw back all the value for themselves. Then, they die.
I call this enshittification, and it is a seemingly inevitable consequence arising from the combination of the ease of changing how a platform allocates value, combined with the nature of a "two-sided market," where a platform sits between buyers and sellers, hold each hostage to the other, raking off an ever-larger share of the value that passes between them.
Budget Cuts 2
Did you enjoy Budget Cuts 1? I thought it was a cute game, even if the controls/graphics were a bit dated.
While I haven't read through the spec to see how they deal with this, my immediate thought upon seeing the JS snippets is how spam sites might use it. Similar to a MFA fatigue attack, it seems plausible to me you may use this API to get your spam shared by shoving the share menu on people's faces repeatedly.
Interestingly, for me they link to Mastodon. Heh.
The frustrating bit is communities from instance we've defederated from are still shown in the "communities" list. I wonder if that's easily changeable in the source code, hm. Would have to look.
EDIT: nevermind, this is definitely happening on other instances we are federated with, such as lemmy.ml