this post was submitted on 07 Jul 2023
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

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[–] Illidariadude 32 points 1 year ago (1 children)

My first playthrough of Mass Effect I had no idea there was a second level of my ship. I totally missed all of the crew member backstory dialogue and relationship building, which is pretty essential to the game... the second playthrough was much better once I found the elevator!!

[–] Dymonika 11 points 1 year ago

That seems kind of ridiculous that they technically make it all optional.

[–] Ecks@lemmy.dbzer0.com 26 points 1 year ago (1 children)

Storytime: It's 1997, I play a game that my uncle shows me on his Playstation 1. There's tons of reading and a weird fighting system but it seems really awesome and has some amazing FMV scenes. He tells me I'm too young to play it and won't let me borrow it to keep playing... So I go to blockbuster and rent it for a few days.

I remember the back of the instruction booklet showing off one of those memory cards and saying "try beating the game without one" which is exactly what I tried to do, because I didn't have a memory card! Then my mum turned the game off when I was at school one day and we had to take the game back to blockbuster after a couple of days. Damn I lost all my progress!

ADAMANT that I would play this game I got my own copy after swapping for it at my local game store and got my own memory card. Finally I could save my game and not worry about losing my progress. The game continues to challenge me a ton and I don't really understand how the systems work but I'm 10 years old and having fun so who cares.

I figure out that I can buy grenades from the shops and I use that as my main attack for awhile... at least until I get to the big city with the gun on it. Buying and using healing items is such a pain all the time though but thankfully money isn't hard to get.

Fast forward further into the story and one of my characters has to go one on one with another dude, this is like that other fight with the guy and his dog when I didn't have 3 characters that could throw grenades and heal! I can't beat this dude with the gun on his arm with just 1 guy!

... Then after failing over and over again, I finally figure out what putting "Restore" on his weapon does... then I figure out what putting "Fire" on it does...

Suddenly the FF7 materia system clicks into place in my brain and about 15 hours after the tutorial teaching you how to do it I figure out how to play the game.

Still my number 1 game of all time to this day. And I never forgot how much trouble Dyne gave me that first time playing through the game.

tl;dr I didn't understand how the FF7 materia system worked until about 15~ hours into the game and was using grenades and potions for all fighting and healing for a loooong time.

[–] scribblemacher 10 points 1 year ago (1 children)

You beat the materia keeper without using materia!?

[–] Ecks@lemmy.dbzer0.com 10 points 1 year ago

Materia Keeper is further into the game after Nibelheim. Dyne is after you go to Golden Saucer for the first time and get sent to the prison at the bottom of it in the desert.

[–] mint 25 points 1 year ago (3 children)

About 50 hours into xenoblade chronicles 3 I realized I could pick character order when doing chain attacks. Up to that point I had been going left to right every time.

I went from doing 200k damage per chain attack to 17 mil lol

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[–] silent_g 22 points 1 year ago (3 children)

In Breath of the Wild, I never learned how to cook in the starting area. I completely bypassed the intended path up to the cold area and somehow climbed up the other side, and then just froze my ass off while eating a bunch of apples. I made it out of the starting area and I think I beat two of the divine beasts before I finally looked up how to cook. I knew the game had cooking, but I thought there would be some kind of cooking menu when you walk up to a cooking pot, I didn't realize you had to just hold items and then drop them in.

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[–] 0nyxee 22 points 1 year ago (1 children)

I don't know if this really counts, but I kind of self sabatoge myself with almost any game that has skill points that aren't easily resettable. I'm so indecisive into what to place them into that I end up holding onto the points without using them. So I miss out on power up skills, spells, all sorts of things depending on the game.

[–] brsrklf@compuverse.uk 13 points 1 year ago (2 children)

I think the worst game I've ever played regarding skill progression is Oblivion.

Honestly, that game's levelling is completely busted. Basically your class has a couple major and minor skills. You gain skill levels automatically by using them, and when you got enough levels in your class skills, you are supposed to rest and gain a character level.

Almost everything in Oblivion is levelled to match your character's level. Gaining a level only serves three purposes : gaining a very small amount of health, gaining a few points in two stats depending on which skills you've used ... And most of all spawning more, stronger enemies.

Lots of skills in Oblivion are not directly (or absolutely not at all) combat-related. Lots of default classes come with quite a few of them as major or minor skills. And those that don't come with several damage-related and several defence-related skills.

Progressing in non-combat skills, or in too many at once in a "master of none" fashion, will make your game impossible. "Playing well" requires knowing and exploiting this by blocking your level up until you've maxed the right skill. Or even having some of your favourite skills not class skills at all.

This is really not my idea of fun character progression.

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[–] ANapSoundsNice 21 points 1 year ago (4 children)

Turns out in Elden Ring, you’re supposed to go left when you leave the initial starting area so you can pick up the ability of teleportation to bonfires.

Well, imagine my surprise learning that from friends 10 play hours later after going right and opening up a teleporting treasure chest to some crystal cave…

[–] mint 12 points 1 year ago

that's wild that it doesn't just give you the bonfire teleportation when you reach any bonfire. didn't realize it had to be that bonfire in particular

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[–] Oneeightnine@feddit.uk 21 points 1 year ago (2 children)

I got through all of Breath of the Wild without cooking anything. I knew the feature was there, but I don't remember ever being taught how to use it and ultimately decided I'd just armour my way around it.

[–] TofuScramble 9 points 1 year ago

Okay… this is impressive

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[–] moss 20 points 1 year ago

I just beat BOTW for the first time and never figured out what to do with Korok Seeds. Missed out on the extra weapon/shield inventory slots the whole game!

[–] Deestan 20 points 1 year ago (2 children)

Black & White

It has a mechanic where you bless a stone, then throw it across the map, and you get to build and influence an area around the rock. Basically it is the only sane way to expand.

I did not know. I spent painstaking hours slowly growing my village trying to get its area of influence to spread into where I needed to go.

[–] lowleveldata@programming.dev 10 points 1 year ago (2 children)

You can also throw that annoying immortal guy who somehow allows you to use your powers around wherever he is

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[–] axibzllmbo 9 points 1 year ago (3 children)

Oh my god I never learnt this! That would've made the final level so much easier

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[–] MarioSpeedWagon@lemm.ee 18 points 1 year ago (4 children)

I played through all of mirrors edge when it first came out (10 years ago?) without realizing you could pick up a gun.

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[–] ag_roberston_author 17 points 1 year ago

I played through all of Tears of the Kingdom without making a hover bike.

[–] bluPS 16 points 1 year ago* (last edited 1 year ago)

My first time through Final Fantasy 8, I was a bit too young to grasp all the concepts. I missed the memo on the fact that you had to craft gear based on finding the weapon magazines so I ended up playing through the whole game with everyone using their base weapons.

[–] theDuesentrieb 15 points 1 year ago (1 children)

When I played the original AoE2 I was completely unaware of the strengths and weaknesses of the different units. I just build whatever I found to be coolest and wondered why I struggled so much.

Only when I bought the Definitive Edition much later I looked that up.

For my defense, I was ten back then.

[–] Parsnip8904 9 points 1 year ago

Who wanted soldiers when elephants and catapults were so much cooler? Ooo flaming archers!

[–] SteposVenzny 15 points 1 year ago* (last edited 1 year ago) (1 children)

When I played Final Fantasy VII as a child and teenager, I gave zero thought at all to strategic character building and found the late game really unreasonably hard. Basically, I would equip everyone with the weapons and armor with the biggest numbers so long as they weren't the ones with minimal or no materia slots and then I would distribute materia based purely on vibes. Cloud has spiky yellow hair so he gets Lightning and Ramuh, and his sword is big so he gets Deathblow. Barret is a big muscly rage man so he gets earth/fire magic/summons. Yuffie's portrait reminds me of Lara Croft so she gets the sunglasses in her accessory slot. Why would I bother wasting anybody's materia slot on something like Barrier when I could instead use it for something cool like exploding people? That kinda thing.

I spent my life trying the game again every year or two, starting from the beginning again and playing like an idiot and never being able to beat it and giving up. Thinking it was really cool and wanting to come back to it largely because I liked the aesthetics. And I kept on ignoring all the things I had previously ignored before because "I've played this game before, I know how it works." I made little steps forward throughout those years as I became more familiar with the genre from other games, like reading the descriptions on accessories and keeping a rotating party of my lowest-level characters but it wasn't until depressingly far into my twenties that I internalized the fact that assigning materia affects your character stats and that's when all the systems fell fully into place: you're supposed to use materia and equipment to form your party into a balanced trio of RPG character classes.

Some combinations will form a wizard, some will form a fighter, some will form a cleric. Any combat function you can think of, even a much more specific one than the cliches I listed, there's a combination of equipment and materia that will make a character into that. A balanced trio of specialists will get you much better results than three idiots who suck at everything.

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[–] zepfhyr 14 points 1 year ago
[–] The_Hunted_One 14 points 1 year ago (2 children)

My first experience with Dark Souls 1 was a real test of patience. I hadn't realized how helpful the roll mechanic was. So there I was, from the start to the finish of the game, either blocking attacks with a shield, or just tanking them.

Once I got to Anor Londo, I remember kitting myself out in the Giants Armor, with a paired Giants Shield, and a Black Knight Sword that had been carrying me through the rest of the game. I was at something like 99.8% equip load, just enough that if I equipped a longbow, it put me in the over-encumbered slow walk.

And that's how I beat the game. Just tanking everything that came my way. I got up to Quelaag in NG+ before I had to call it quits.

During the run, the rooftop Gargoyles gave me enough grief that I had to put the game down for a couple weeks. Had I decided to just give up then, I imagine my opinion of the Souls-like genre would be quite different today.

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[–] Poopfeast420@feddit.de 14 points 1 year ago

I played through Doom Eternal on Ultra Violence, basically without the Flamethrower (for armor) or Grenades. I just constantly forgot they even existed, so I never used them.

Some fights were a total pain, but it wasn't that bad. I still want to play through the game again, eventually, and hopefully this time with all the tools you have at your disposal.

[–] flamingarms 14 points 1 year ago (3 children)

Resident Evil Director's Cut on PS1. I was fairly young and not very good at the "survival" aspect of the survival horror. I tried to kill everything I encountered and consumed copious amounts of ammo and herbs doing so. I reached a place where I had a single ink ribbon left, no ammo, health on the red, and confused on where I needed to go next. And I had to go do homework. So I used my last ribbon and saved.

I discovered next time I played that the way forward was through a tight corridor I missed filled with zombies who could now one-shot me. I tried and tried and literally was unable to get through. First time I ever learned the word "soft-locked" as my brother wheezed it out while laughing. Good times!

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[–] CaptainDogwater 14 points 1 year ago

Not me, but my wife got all the way to the end of Journey to the Savage Planet before discovering there is a skill tree you can invest in 😂

[–] cambriakilgannon 14 points 1 year ago

When I was younger I got stuck about 60 percent of the way through FF7. My cousin was over and I knew they had beaten it so I asked for help... They checked my gear and saw that I was still completely in the gear you start the game with :^)

[–] ExoMonk 13 points 1 year ago (1 children)

I played Mass Effect 3 all the way to just before the final mission using only level 1 weapons. When I was doing my final walk through of the ship I went down to the hangar and encountered a terminal I hadn’t seen that let me upgrade my weapons. I had like 700,000 credits and upgraded everything right then and there.

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[–] Thugosaurus_Rex 13 points 1 year ago* (last edited 1 year ago) (5 children)

In Legend of Dragoon I hit a wall on a Disc 2 boss and was stuck for months. After I took a break and came back I realized you could change your equipment--I'd never upgraded anything equipped and was using all of the starting equipped weapons and armor. This was not my first RPG, nor was I young enough to use age as an excuse.

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[–] larouxn 13 points 1 year ago (1 children)

I played a substantial amount of Zelda TotK without the paraglider which made quite a few adventures a lot more treacherous, some borderline impossible, and some actually impossible. 😂

[–] CoderKat@lemm.ee 9 points 1 year ago

Wow, that's awful lol. I explored a little and very quickly encountered a shrine where I figured out there must have been a paraglider cause it needed it (that might have been purposefully placed?).

But also, no paraglider means no map. I can't imagine going for too long without progressing the story till you can reveal the map!

Heck, it felt like it was taking too long to give me the photo mode feature. I knew it had to be there, but I was expecting to get it much sooner and didn't like missing opportunities to take photos for the compendium.

[–] TacticsConsort@yiffit.net 13 points 1 year ago (1 children)
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[–] GhostMatter@lemmy.ca 13 points 1 year ago (3 children)

"Advanced" combat in The Legend of Zelda Breath of the Wild and Tears of the Kingdom.

Most of the time combat is a slog and it's the least interesting part of the games. I just get strong weapons and hit the enemies with them, or shoot them from afar. I don't think I even broke more than 5 shields per game, and barely did that slow motion avoid thing. It's much faster to just slash and slash, stagger, slash, etc.

Hell, a lot of the devices in TotK are useless because I can just slash or shoot the enemies myself. Tried them out once in shrines and that's it.

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[–] Kalashnikitty 13 points 1 year ago

On my first play through, I completely misunderstood Mass Effect and basically played it like a standard shooter. Hardly used power, didn't talk to anyone and more or less just went from main mission to main mission.

The amount of stuff I missed out on, in retrospect, is staggering. I'm so glad I gave this game another try because I really did not understand what all the fuss was about.

[–] HannahBecz 12 points 1 year ago (6 children)

There was an old PC game called MegaRace. Somehow I changed my controls and set steering to Left was Right and Right was Left. I never noticed this for the entire time I played it.

When I bought Test Drive 4 the first race I proceeded to drive straight into a wall. After struggling for a while I went back to MegaRace and instantly realized what my issue was.

Fast forward a decade or two later after doing only console racing games, proceeded to buy Dirt Rally and use my keyboard and muscle memory kicked in and drove straight off the track. I basically have to set driving games I play keyboard with to reverse steering. Thankfully a wheel, seat, pedals, and shifter have alleviated this problem in my current life.

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[–] thekerker 12 points 1 year ago (3 children)

Deus Ex: Human Revolution. I got to this part in the game where I absolutely could not beat a boss. Consulted IGN and learned that the only way to defeat her was to have some ability that was only gained at some prior point. Unfortunately I didn't have any save points prior to that, so the only way I would be able to defeat that boss would be to completely restart. I just kind of noped the game after that.

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[–] OfficialThunderbolt 12 points 1 year ago (1 children)

In the Final Fantasy Legend (or "Makaitoushi SaGa" as it was called in Japan), I somehow managed to make it to the game's final boss without realizing the shops in the game sold more than three items per shop.

The game's shopping interface presented you with a list of items, three at a time, but there was no indication on the screen that the list was scrollable, so I thought that the list presented were all they sold. That meant I missed out on about 75% of the items in the game, including a few that turned out to be kind of important for the last boss fight.

Of course, I couldn't beat the last boss, and the only way to escape the last boss's lair was to use an item that was sold in late game stores, but was buried in the list of items, so I had to start the game again from the top.

Good user experience design is important in games.

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[–] Lexicon 12 points 1 year ago

I'm pretty sure Animal Crossing: New Horizons never actually tells you that you can run by holding B. You just have figure it out by accident... I think I played for a month or two before I realized it was possible when watching someone play on YouTube.

[–] echo@sopuli.xyz 11 points 1 year ago

I think a lot of the reason Dark Souls has a reputation as a super hard game is that it doesn't do anything to explain how weapon scaling works

[–] Ultimatenab 11 points 1 year ago

The first ever game of harvest moon was on the switch last year. I repaid the debt by fishing and collecting shells as I couldn't figure out how to dig as I couldn't obtain a pickaxe to finish my first ever quest. After 6+ hours of foraging around the staeting area, I realised that if you sleep, the quest progresses and you get the pickaxe...... Yea!

[–] ono@lemmy.ca 10 points 1 year ago* (last edited 1 year ago) (2 children)

XCOM: Enemy Within

The fishing village mission...

I had my team stand their ground as wave after wave of bugs poured out of that rotting carcass. It seemed like a lot, but I figured it was meant to force me to use every advantage I could find.

I lost count of how many bugs we killed. I don't know how long it took. Maybe an hour? Eventually, new bugs stopped appearing. We got every last one of them, and all my soldiers walked back to the extraction point.

I didn't realize until I found some online comments about that mission that I was supposed to run away as fast as possible when the bugs first appeared.

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[–] xeekei@lemm.ee 10 points 1 year ago

Took quite a while for me to find out about queens in Starcraft 2 as a Zerg player.

[–] bh11235@infosec.pub 10 points 1 year ago (1 children)
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[–] BuboScandiacus@mander.xyz 9 points 1 year ago (3 children)

Fallout New Vegas, I still haven't figured out how to gain xp effectively.

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[–] vampatori@feddit.uk 9 points 1 year ago (2 children)

In the original XCOM my brother and I didn't realise you needed to collect and research everything. We thought it was like a horde-survival game, however it could infact be completed. Learning this years after starting to play was one of my best gaming experiences - I came back to my parents for the weekend just to blow my brother's mind!

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