this post was submitted on 29 Jan 2024
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[–] Sotuanduso@lemm.ee 20 points 1 year ago (2 children)

Other reasons:

  • Way too many character concepts to use as a player.
  • Nobody else has the time and rules-knowledge to run a campaign.
[–] Eagle0600@yiffit.net 7 points 1 year ago* (last edited 1 year ago)

From two weeks ago.

[–] Khrux@ttrpg.network 7 points 1 year ago
  • I feel to underestimated as a player but don't want to hog the limelight.
[–] catonwheels@ttrpg.network 15 points 1 year ago (1 children)

Because I like to throw situations at players and sit back and watch them fumble the execution and yet always come out on top.

[–] DragonTypeWyvern@literature.cafe 22 points 1 year ago* (last edited 1 year ago) (1 children)

Makes a puzzle a child could solve. You know this because you stole it from a child's puzzle game.

Players can't solve it despite having three "genius" characters.

The Barbarian suggests an alternative of incredible violence

It works

[–] explodicle@local106.com 9 points 1 year ago (1 children)

Last night we solved a puzzle by mistaking a key component for a dungeon restroom.

I'm afraid to ask

[–] aeki@slrpnk.net 3 points 1 year ago

Makes me happy that some people can enjoy being DM because otherwise I wouldn't be able to play. I'm often too worried about messing with people, and my sense of mischief works better when it's my own character I'm getting into trouble.