this post was submitted on 29 Jul 2023
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Are they seriously still sticking to gender locked classes?
It would be nice if they didn't, but every class is a character with a semi-established personality and story, so it makes sense for them to be gender "locked". The NPC characters also react to you differently based on who you play. It's mainly a difference in character design.
Make them gender neutral, I honestly don't care about their backstory anyway if I'm honest. I want to play "my" character. Imagine they'd be as restrictive in their possible builds because "duh, in their backstory they only used specific spells too".
Would you volunteer to do all the extra work that would require, for free?
You think the PoE devs aren't getting paid? lol
They are, but this is also clearly not within budget, not a sexist conspiracy.
Sexist? Why are you trying to make this a gender issue now? lol
Please stop the fanatic bitching. You're not going to make any sort of criticism go away with this.
You clearly made it a gender issue with your initial comment. I'm not the one bitching, I think the trailer looks amazing.
Are you confused? Where did I make it a gender issue by complaining that they still use gender locked classes? It's an outdated and obsolete concept from decades ago that needlessly cuts down on character customization. I never once claimed this to be sexism related. Maybe work on your reading comprehension before you continue to cry around over your own made up bullshit.
It's not "obsolete" for set characters, which is what this is if they have pre-established stories and personalities.
That's not how budgets nor gamedev work. It's not up to individual developers to just add huge amounts of content to a game that hasn't been budgeted for.
It is. Even Diablo had male and female characters while having lore behind them. It's not that hard. They even acknowledged that they could offer it as micro transaction, so this whole "they're actual characters" argument already flies right out of the window.
Look. It's not that hard to adjust armor & animations to character models nowadays. A lot of tools do most of the work even all on their own already, assuming you prepared for this with a solid base already. Even game modders do this. You're just looking for excuses.
No, I'm not, because I'm not a PoE2 dev and don't need an excuse. You're ignoring the realities of gamedev and insisting it should just work because you say so.
If they did, that means budgeting for the additions needed because it would be a product in itself.
You continue to make shit up. I never claimed you were a dev, that's also completely not necessary to kneejerk white knight a product like you're doing. I also never claimed "things just work because I say so". Please stop the straw manning.
Throwing all your previous "arguments" out of the window.
I've never played PoE, and only watched a friend play it briefly; so nice try, but no, I'm not just stanning for a developer out of some absurd association of one's ego with a product.
You need to actually learn how development works, and I'm not replying further until you either do that or stop being so aggressive.
If you actually read what I said, instead of obsessing over winning an argument no one cares about, you would realise that was the exact thing I said from the start. Unless you can't even tell you've been frothing at two separate people.