this post was submitted on 11 Jul 2023
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The only time Sony's ever had stronger hardware was PS3, which was a dumpsterfire that never even ended in a profit. PS1 < NS4. PS2 < GCN. PS4 < Xbox One (by a small margin). PS5 < Xbox Series X.
The only thing they have to their name is a bit of code made for their platform and not others, and the opportunity to buy a $700 headset that's outclassed by a standalone $400 headset.
The best thing that ever happened to Sony was a) Nintendo using cartridges to solidify FF as a PS franchise, and b) Sega marketing Nintendo as "for kids" back in the 90s, a stereotype they've never been able to get away from.
That is however, with the caveat that all Xbox games have to run on Series S as well.
And nearly all PS5 games have to run on PS4. I fail to see your point.
Not true. There are now current gen only games, and the Xbox Series S is current gen. It’s really become a problem. I think Balder’s Gate is getting delayed on Xbox because of problems running it on S. Microsoft doesn’t allow developers to support the X and not the S.
I didn’t say they had the highest specs on paper, I said they were superior, and I was talking about now.
The PS5 outperforms the Series X in most games despite having slightly worse specs on paper. But it’s basically the same. The fact that you can get a digital console for $400 and add a standard Nvme drive instead of a proprietary card makes the whole package way cheaper too.
But I’d you want to talk about past consoles, the N64 having a much faster CPU didn’t matter a ton when the limitations of carriage storage prevented or delayed a lot of third party titles. They did the same thing by using the mini disc in the game cube. Sony screwed this up during the PS3 era with how difficult it was to program for. But the 360 was defective, and the wii was under powered and pretty much broke them off to do their own thing. so that’s really a wash.