this post was submitted on 28 Jun 2023
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Gaming

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Hoo boy. Not a good look AMD. It was scummy when nVidia did this, it's scummy when you do it.

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[–] Poopfeast420@feddit.de 7 points 1 year ago* (last edited 1 year ago) (1 children)

What split? You can implement all three technologies.

As far as I know it's not a lot of (extra) work to add them, and if half of the PC player base can use DLSS it's more than "little benefit" to me.

[–] Onihikage 16 points 1 year ago (2 children)

Sure, you can, but if one technology is both "good enough" and "works on everything" I can understand why the developer might only bother with that one. Proprietary, vendor-locked standards leave a bad taste in my mouth.

I would like to at least see XeSS implemented in addition to FSR2, as it's another open standard. With any luck, pressure could be put on Nvidia to make DLSS vendor-agnostic as well, but they've proven over and over again that they really don't care about gamers.

[–] Poopfeast420@feddit.de 5 points 1 year ago (1 children)

How about pressuring AMD joining Streamline, so devs can add all three technologies at once and players can choose whatever they want?

[–] Onihikage 2 points 1 year ago

I didn't even know about Streamline until your comment. As an open-source framework to make it easier for game devs to add upscaling tech from multiple vendors in the form of separate plugins, I'm definitely in favor of it.

[–] wallmenis@lemmy.one 2 points 1 year ago (1 children)

Nah, they do care about gamers, they just don't want them buying AMD or Intel

[–] HiT3k 4 points 1 year ago

"Buy our $400 product with 8gb VRAM over an 8x PCIe lane, we really care about your experience."