This doesn't really bother me because FSR is open source and platform neutral.
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But unlike g-sync and freesync, FSR2 isn't good enough to match DLSS3 yet.
Well, maybe Nvidia should spend time trying to improve it instead of creating more vendor lock-in.
their stock price and market share suggest they should continue to offer more exclusive features that have better results than their competition
Funnily enough, the stock market doesn't usually have what's best for us in mind.
I’d love to know how much AMD is paying to keep DLSS out of the game.
As bad as the performance seems to be (30 FPS on current consoles?), I think they should offer DLSS, FSR 2, and Intel's XeSS. Invite everyone to the table, they're practically printing money already with preorders. Exclusivity is ridiculous.
Doesn’t seem that surprising since AMD has its chips in all the consoles. Probably just makes the PC and Xbox version extra similar
Well this is very unfortunate. So poorly played by bethesda that I’m going to rethink buying the game.
I didn’t choose pc gaming so these graphics cards companies can split the market here too like with the consoles.
FSR2 splits the market the least since it can run on any GPU, unlike DLSS which wouldn't be able to run on the console versions (so they'd have to add and optimize for FSR2 anyway; extra work for little benefit).
What split? You can implement all three technologies.
As far as I know it's not a lot of (extra) work to add them, and if half of the PC player base can use DLSS it's more than "little benefit" to me.
Sure, you can, but if one technology is both "good enough" and "works on everything" I can understand why the developer might only bother with that one. Proprietary, vendor-locked standards leave a bad taste in my mouth.
I would like to at least see XeSS implemented in addition to FSR2, as it's another open standard. With any luck, pressure could be put on Nvidia to make DLSS vendor-agnostic as well, but they've proven over and over again that they really don't care about gamers.
How about pressuring AMD joining Streamline, so devs can add all three technologies at once and players can choose whatever they want?
I didn't even know about Streamline until your comment. As an open-source framework to make it easier for game devs to add upscaling tech from multiple vendors in the form of separate plugins, I'm definitely in favor of it.
Nah, they do care about gamers, they just don't want them buying AMD or Intel
"Buy our $400 product with 8gb VRAM over an 8x PCIe lane, we really care about your experience."
Yeah, but Nvidia partnered games usually also support FSR and XeSS, AMD partnered games only get FSR
I guess this isn't the end of the world for Nvidia users, because FSR 2.2 is pretty good, and this game will be unlikely to have ray tracing that requires a lot of upscaling anyways, but it still sucks that the only way games will run well on any PC hardware nowadays is if the developers are paid to optimize for it.