this post was submitted on 02 Jul 2024
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So. I have 2 I hate.

I had this old gamesube one for the switch. It was a wired one by powerA. Buttons would get jammed, accidentally broke the stick by leaving it in a bad position overnight (my bad) the cover of the cstick randomly slid off (had to glue it) and the while thing was hollow.

Also, I have a keapster explorer and the dpad is awful. Sometimes it jams to the left but its just a plain bad dpad, no physical feedback at all

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[–] coffinwood@discuss.tchncs.de 39 points 4 months ago (5 children)

Hot take: Nintendo Switch Joycons. They're a nice and clever concept but in reality they're bad.

Too small even for casual games. The Wiimote was much better at it.

Very expensive at 80 € per set. Yes, you get two of them but in most games outside of Mario Kart you also need both. And even then they're fine at best.

4 out of 4 of my controllers got stick drift. Nintendo had to be sued into repairing them.

[–] JillyB 16 points 4 months ago (1 children)

On the other hand, you can play with your hands in completely different locations which is nice for being lazy on a couch.

[–] coffinwood@discuss.tchncs.de 5 points 4 months ago (2 children)

My reasonably sized, more ergonomic, multi-system wireless controller with hall effect sticks does that for a little more than half the price.

[–] algorithmae@lemmy.sdf.org 5 points 4 months ago (1 children)

Which one? I'd love a controller that works for PC that I can split apart like joycons

[–] coffinwood@discuss.tchncs.de 1 points 4 months ago* (last edited 4 months ago) (1 children)

It's a conventional GameSir controller that has a Switch mode among others. The split design of the Joycons rarely plays out, most of the time it makes the controllers unnecessarily complex and thus expensive IMHO.

[–] algorithmae@lemmy.sdf.org 4 points 4 months ago* (last edited 4 months ago) (1 children)

Sooo you can't play with your hands in different locations like you said?

[–] coffinwood@discuss.tchncs.de 1 points 4 months ago (1 children)

You mean both hands have to grip one controller opposed to having a Joycon in each hand? That split-design can be an advantage, but IMHO doesn't cancel out the shortcomings of the Joycons. I find them still too small and not grippy at all.

[–] algorithmae@lemmy.sdf.org 2 points 4 months ago (1 children)

Here's the comment chain as a reminder.

OP:

On the other hand, you can play with your hands in completely different locations which is nice for being lazy on a couch.

You literally replied:

My reasonably sized, more ergonomic, multi-system wireless controller with hall effect sticks does that for a little more than half the price.

So can you play with your hands in completely different locations with your "conventional GameSir controller" or not?

If not, why did you say that you could?

[–] coffinwood@discuss.tchncs.de 1 points 4 months ago (1 children)

Sorry I misunderstood. And literally followed up with a clarification so what's the problem

[–] Palbous 1 points 4 months ago

And literally followed up with a clarification

You weren't clear until now. I know I spent a couple of minutes looking for a GameSit controller that splits, hahaha.

[–] JillyB 1 points 4 months ago

Yeah it's not the best option. But it did popularize the form factor

[–] seliaste@lemmy.blahaj.zone 8 points 4 months ago

I think they are actually really good at very specific things, the clicky buttons are great for ace attorney and tetris

[–] sleepybisexual 8 points 4 months ago (1 children)
[–] cRazi_man@lemm.ee 1 points 4 months ago (1 children)

All the cool kids hate Joycons.

Seriously though, I replaced them immediately and never took them out of the drawer again.

[–] sleepybisexual 1 points 4 months ago

I used them for s bit before I got something better. The sticks have less travel than a fucking 3ds slider

[–] brsrklf@jlai.lu 5 points 4 months ago

Single joycon is barely usable, but the Wiimote was terrible for sideways holding.

Its shape was clearly never intended for it, and the d-pad was absolutely awful, one of the worst I've used.

The d-pad worked as buttons (which was how most games used it, in vertical mode), but for movement it was very stiff and almost impossible to get diagonals. For a console that featured virtual console heavily and needed a lot of classic controls, that was very bad design.

[–] _Lory98_@discuss.tchncs.de 2 points 4 months ago

I hate the Joycons so much. The clicky buttons are terrible, the split dpad sucks for games that use it for movement, the sticks aren't great either for precision (ignoring the drift issues), and I find them painful to hold.