this post was submitted on 16 Jun 2023
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Gaming
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I feel like in Fallout 4, even though you were forced to interact with the settlement system in the early game, helping gain new settlements, add some things to Sanctuary etc., it didn’t feel like I was missing out on things or being punished for largely ignoring the settlement system after those tutorial missions ended. There are things you have to build through the system for major quests later, but it wasn’t much more than ‘place these items and connect them’.
The bigger issue for me was how janky the settlement system was to get the pieces to fit together and look cohesive. Building a perimeter wall around the Red Rocket Truck Stop for example was nearly impossible because the wall pieces wouldn’t align so they would clip, and be shorter or taller than the piece next to it, rather than fitting to the terrain.
If Bethesda fixed the clipping/alignment issues in Startfield it should at least be easier to use so you can finish any mandatory settlement quests faster!
Agreed, I never felt like I was held at gun point to make a settlement. The system felt alright, but not too beneficial to make other than a small house to store stuff. I will say that with some heavy duty mods, the base building was a lot more enjoyable and dynamic, which made me actually build full settlements. Really hoping the mod scene for Starfield is just as good