this post was submitted on 25 Dec 2023
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[–] Poopfeast420@kbin.social 7 points 11 months ago* (last edited 11 months ago) (2 children)

I finished Octopath Traveler. Same as last week, it’s really mediocre, most of the stories are boring and some are really bad, because your party basically doesn’t exist anymore, once you’ve started a chapter with a character. I just played through the character stories and didn’t do the omega secret true final boss whatever.

Edit: no ultrawide support, but there is a patch / trainer, but it messes up the UI a bit (not an issue 90% of the time). It runs perfectly on an OLED Steam Deck, locked 60fps, at highest settings.

Then I started Tunic a few days ago. You know about that story, how FromSoftware’s Miyazaki apparently made the Souls games the way they are, because he’d play games as a kid without understanding the language, so he had to just figure stuff out? That’s Tunic. The game is mainly Zelda, of course some Souls-like elements (can’t miss those in modern games) and in the end it’s also The Witness. I just beat the game and got the normal ending (maybe bad ending), but you also get a game over screen and are told you can try again for another path. I did find a lot of stuff, but I don’t know if I have it in me to go for the true ending or something all by myself. This means I’ll probably look stuff up, so I’m not sitting around for hours.

Edit: like Octopath, no ultrawide, but I haven't looked for patches. Runs well on the Steam Deck, but needed to turn down settings a notch, otherwise it felt a bit choppy, even at 60fps.

[–] sub_ 3 points 11 months ago (2 children)

I played thru Octopath Traveler, and the story doesn't tie everyone together until that secret last boss. Nothing much interesting in the writing until that part, I guess.

I read that Octopath Traveler 2 rectified that, and it's one of the best JRPG of this year. I bought that on sale, but haven't touched it yet.

I dropped Tunic halfway thru, the combat just doesn't gel with me.

[–] luciole 3 points 11 months ago

I played both Octopath Travellers games. The second is definitely a step in the right direction in terms of cohesion. There's also now a piss easy final boss, as well as an impossible-if-you don't-follow-a-cheese-strategy-online secret final final boss. Merely being level 99 doesn't cut it. Ugh. Octopath Travellers games are so charming but the devs still haven't figured out how to end them in my humble opinion.

[–] Poopfeast420@kbin.social 3 points 11 months ago

I think two or three stories briefly mention that last boss, so it wasn't too hard to figure out that something is there, but the game just makes it so unappealing and uninteresting to actually look for it, that I just can't be bothered.

I'll probably eventually get the sequel. Like you said, I've basically only heard praises of the game, but it's gonna be some time before I do.

[–] JCPhoenix 1 points 11 months ago

That's disappointing that the first Octopath doesn't really come together. I've owned it for a few years now and occasionally go back to it, but never long enough to finish it, even though I want to. It just can't hold my attention that well, mainly because I don't know where the story or stories are going. It's just too slow.

I wonder if it's necessary to finish the first game in order to play the the second game. Maybe I'll give that one a try instead.