this post was submitted on 31 Jan 2022
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Gaming

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[–] Gaywallet 2 points 2 years ago

Yes one of the core issues was how they attempted to balance both PvE and PvP gameplay through the same mechanisms. Most modern games which have both components have figured out that locking stats on weapons in the PvP environment is how you do it, because you can then just modify where that lock is and not touch the PvE component at all.