eva_sieve

joined 1 year ago
[–] eva_sieve@startrek.website 3 points 10 months ago* (last edited 10 months ago)

"Vulcans will choose whatever serves them best and insist it is only logical." ~N'raj, Reunification III

[–] eva_sieve@startrek.website 5 points 10 months ago (1 children)

...Is this a meme or a cry for help?

[–] eva_sieve@startrek.website 3 points 10 months ago (2 children)

Look, the man also directed First Contact (the movie, not the episode) and Those Old Scientists, which are generally well received. I think we can begrudge him one ghost-fuckin' episode.

[–] eva_sieve@startrek.website 2 points 10 months ago (1 children)

You might want to see a doctor about that. But have fun!

[–] eva_sieve@startrek.website 6 points 10 months ago

T’Lyn’s story in Season 5 involves her and another character in an interesting way, and you see T’lyn embrace science and Starfleet more than I think people anticipate.

Until proven otherwise I'll remain on the Sokel-is-T'Lyn's-father boat and will assume this to be about him.

[–] eva_sieve@startrek.website 6 points 10 months ago

It's pretty impressive since pure capsaicin tops out at 16 million, guess they started putting crazier spice moulecules in. Also makes Boimler's pain in that episode less of a gag and more of a "how are you legally allowed to have this on your table?"

[–] eva_sieve@startrek.website 5 points 10 months ago

Kate Mulgrew-Janeway: I don't have such weaknesses

[–] eva_sieve@startrek.website 9 points 10 months ago

Oh, very clever Worf. Eat any good books lately?

[–] eva_sieve@startrek.website 5 points 10 months ago

minor bit of pedantry, a minute isn't that silhouette the Kelvin-verse Enterprise?

[–] eva_sieve@startrek.website 4 points 10 months ago* (last edited 10 months ago) (3 children)

As far as I'm aware they never explain the rules of Stratagema. I feel pretty comfortable saying it seems like a terrible esport to spectate. You've got

  • Incredibly quick games (Data's first game with Kolrami ends in less than thirty seconds), so there's little to no time to appreciate whatever finer strategies are going on
  • crap graphics-- style is very bland and more importantly user unfriendly--as far as I can tell there are four colors, navy/blank, some sort of territorial highlighting colors (blue and yellow), and a red that appears to be units/agents of both players, which are not visually distinct except for small markers (seriously, why?).
  • probably crap controls-- I get you have to move multiple things simultaneously, but you'd think they'd make something more intuitive for whatever 3-D controls this game needs. With the benefit of modern video game hindsight I think something like a mini keyboard in one hand would be a lot more believable for whatever quick selection and movements are needed by this game.

Basically, take a minimalist strategy game like Go and an RTS game and stick them together in a way that uses the strengths of neither. That's Stratagema. Don't play this game, it's dumb.

(Minor edit, after thinking this over a little it's possible the red pieces are neutral objectives. I don't think that correlates as well with the finger movements, but whatever. That'd just make Stratagema 3d Liquid War with mario kart powerups tacked on)

[–] eva_sieve@startrek.website 15 points 11 months ago (3 children)

Star Trek does this thing where formal rank isn't actually as important as being in the captain's in-group. Can you name anything important that provisional Lt. JG Ayala did on the USS Voyager? I sure as hell can't, but it was less important than Harry "eternal ensign" Kim.

As much as the Lower Decks gang would like to think of themselves as unimportant, they're very much confidants of the Cerritos' senior staff so it's illogical, but consistent for Boimler to be at the top of the list for acting captain when stuff's going down.

Out of universe it's obviously a narrative/screen time thing, I'd say you've just got to accept it and move on.

[–] eva_sieve@startrek.website 5 points 11 months ago (1 children)

"Orange, really?"

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