Olissipo

joined 1 year ago
[–] Olissipo@programming.dev 3 points 3 months ago (1 children)

Ok, I understand what you meant, thanks.

Basically, after I’ve read all of that, it’s clear as day that security is not a priority on Testing. And while band-aid solutions do exist, it’s simply not designed to be secure.

Yeah, I wouldn't run it in a production environment.

[–] Olissipo@programming.dev 1 points 3 months ago (3 children)

Sure, but even in those "few cases" Testing will get them soon.

I did read at some point that Testing may receive security updates later than stable, might be in those cases in which backports come straight from unstable.

[–] Olissipo@programming.dev 1 points 3 months ago (5 children)

I don’t recommend going for (Debian’s/Devuan’s) testing (branch) as it targets a peculiar niche that I fail to understand; e.g. it doesn’t receive the security backports like Stable does nor does it receive them as soon as Unstable/Sid does. Unstable/Sid could work, but I would definitely setup (GRUB-)Btrfs + Timeshift/Snapper to retain my sanity.

From https://backports.debian.org/ :

Backports are packages taken from the next Debian release (called "testing"), adjusted and recompiled for usage on Debian stable

So by definition, security backports in stable are present in Testing in the form of regular packages, right?

[–] Olissipo@programming.dev 2 points 5 months ago* (last edited 5 months ago) (1 children)

I remember having some issue like that, but I'm not sure if this was the fix.

Try unchecking "Show desktop notifications when the song changes" on Spotify's settings (right now it's under the Display section).

[–] Olissipo@programming.dev 2 points 5 months ago

Makes sense, thanks.

[–] Olissipo@programming.dev 5 points 5 months ago* (last edited 5 months ago) (6 children)

New to Linux: in which case would you stick with an "old-old-stable" release?

Software incompatibility?

41
submitted 5 months ago* (last edited 5 months ago) by Olissipo@programming.dev to c/linux@programming.dev
 

The Debian Long Term Support (LTS) Team hereby announces that Debian 10 "buster" support will reach its end-of-life on June 30, 2024, nearly five years after its initial release on July 6th, 2019.

Starting in July, Debian will not provide further security updates for Debian 10. A subset of "buster" packages will be supported by external parties. Detailed information can be found at Extended LTS.

The Debian LTS Team will prepare afterwards the transition to Debian 11 "bullseye", the current oldstable release. Thanks to the combined effort of different teams including the Security Team, the Release Team, and the LTS Team, the Debian 11 life cycle will also encompass five years. To make the life cycle of Debian releases easier to follow, the related Debian teams have agreed on the following schedule: three years of regular support plus two years of Long Term Support. The LTS Team will take over support from the Security and the Release Teams on August 14, 2024, three years after the initial release on August 14, 2021. The final point update release for "bullseye" will be published soon after the final Debian 11 Security Advisory (DSA) will be issued.

Debian 11 will receive Long Term Support until August 31, 2026. The supported architectures remain amd64, i386, arm64 and armhf.

[–] Olissipo@programming.dev 2 points 5 months ago* (last edited 5 months ago)

I particularly like the new Mapped Route Parameters.

/show/{id}/

/show/{id:document}/

For multiple entities, it's cleaner and more beginner-friendly than using the #[MapEntity] attribute (which is still an option).

And imo it's a good move to deprecate "not passing the mapping" even for single entities. With the mapping the behaviour is more intuitive and "feels" less magic.

[–] Olissipo@programming.dev 2 points 10 months ago

One that is written in C and also has a Python module: https://aubio.org/

[–] Olissipo@programming.dev 6 points 11 months ago

Not a fan of datalist:

  • Barely works in Firefox (need to click again after initial focus);
  • Doesn't work at all in Firefox mobile (if there is some magic to show the options, I don't know what is);
  • In Chromium and Safari mobile (tested through appetize.io), I don't like how similar it is to a select:

Somewhat liked Chrome's implementation in Android:

[–] Olissipo@programming.dev 6 points 1 year ago

I don't agree with the problem they aim to solve with those goals.

But today it takes several years of mastering tools and frameworks to get to that stage. HTML First principles should allow people to unlock that feeling, and level of mastery, much earlier on in their coding journey.

The onboarding process can be made easier for devs new to the project (junior or senior) with decent documentation. Just enough install/build the project in their local machine and understand the gist of the technologies.

[–] Olissipo@programming.dev 2 points 1 year ago* (last edited 1 year ago)

I don't have much experience using srcset but since you are still waiting for an answer... I'll point you to what is stated in MDN's docs.

According to that, you use a "media condition" when the image is displayed in different sizes. Their example

And you use 1x, 2x, etc (like your examples) when the image will occupy the same physical size.

[–] Olissipo@programming.dev 2 points 1 year ago* (last edited 1 year ago)

May be a coincidence, but it stopped launching for me too. Worked Monday and Tuesday, yesterday I didn't try to play, today it didn't work.

Tried:

  • running "verify integrity of game files"
  • forcing Proton,
  • clearing shader cache
  • attempted various launch options, like vulkan, fullscreen, and windowed
  • update all flatpaks (since I installed steam through flatpak)
  • reboot
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