Hammer holo looks pretty sweet.
Guild Wars 2
Wow, that's quality armor! Can't see the sidebar on your instance? Click here: https://kbin.social/m/random/p/490553/Banned-content-Unmarked-spoilers-of-PvE-content-less-than-two
Ohh I need to try this. More bonk more happiness!
Honestly most of the builds I play got p minimal gains this beta which is a bit of a bummer. Sw/wh catalyst looks fun, if it stays good I might try learning ele again, but honestly I'm just stoked for the new weapons more than anything lmao
Torch as a replacement for warhorn feels awesome. More cc, damage and might. Very nice.
Mace will almost certainly become meta for quickheal scrapper
So far I've enjoyed necro and engi possibilities. Hope to see more fun stuff to come.
- Go to PvP with a Waver + Hammer.
- Weave to Air/Earth
- Get near someone who has clearly run out of condition removal, use 5 and 2. Fun times.
Surprised no one has mentioned revenant yet. GS is fantastic, and SB is both a ranged condition weapon and- sadly - better than hammer even for power. Herald is a big winner here, ren/vin less so but still solid. I'd say it's between this and ele for the biggest benefit.
Agreed. Having anything other than hammer for range is welcomed for rev. SB also works in melee for condition builds.
Haven't messed with too much, but pistol/torch harb for sure. Hammer holo is almost great but lacks heat accumulation (really hope that gets added, it's fun otherwise). Condi scrapper with mace/pistol might actually be worthwhile for the first time ever, too.
I think hammer holo as is might be a good chance to explore options with blasting module. Had my fun with holo trait 123 justing jumping in and exploding. But it will be nice if they add the heat system to other weapons, including pistol and mace, too.