this post was submitted on 28 Sep 2023
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Starfield

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For my playthrough I chose

Neon Street Rat

It was nice to feel like I had a history somewhere. It doesn't come up a lot, but when it does it feels satisfying. Especially when questing on Neon. You feel street smart.

Wanted

Kind of mid on this one. I didn't run into a lot of space combat in my playthrough, so having these guys show up here and there was nice. The bit of story you get is ok but I wish there was more.

Parents

Absolutely fantastic, and it is going to be hard to skip on future playthroughs. Its a bit of a bummer they miss your wedding, but between all the free stuff and the unexpecting places you run into them it is 100% worth it.

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[–] Projectionist 4 points 1 year ago* (last edited 1 year ago)

Dream Home would not pick again. It's a nice enough house, but I've been there a total of one time when I paid it off. There's no reason at all to go here, or any of the purchasable homes in this game.

Hero Worship sounded funny. It's super irritating. Another waste of a trait

Raised Enlightened Because, science! It's come up in conversation a few times. It's fine I guess. Just realized that I never went to the house of the enlightened to pick up my free crate of goodies.

[–] Toribor@corndog.social 3 points 1 year ago

I picked Spacer, which was a complete mistake.

There isn't near as much content taking place in space, most of the action is happening planet side. And for the content that is in space, you don't need the additional O2 because you're usually working your way through tight corridors, potentially with a shotgun. Meanwhile when you are on a planet you are often traveling large distances across empty landscapes, a situation where you could really use the additional O2 to speed things up.

Anyway, Spacer is terrible and I think Terra Firma is a much better option.

[–] Ashtear@lemm.ee 3 points 1 year ago

Empath and Introvert. As long as you're not intentionally butting heads with your companions, Empath was surprisingly easy to keep rolling.

I barely saw these two in dialogues.

[–] PuppyOSAndCoffee@lemmy.ml 2 points 1 year ago

Kid stuff - yes

Mansion - maybe

adoring fan - season to taste. Hard to say this one is worth the trait burn. Maybe I need to have him follow me around more?

[–] BigBananaDealer@lemm.ee 2 points 1 year ago

i love neon street rat, the options for it are so so useful in certain neon missions

i think kid stuff is the best trait, i was howling with laughter at the places my parents popped up, though i wish i could tell them more about my journeys

dream home i havent really done anything with yet, but my gf loves it because she loves decorating

[–] Patariki@feddit.nl 2 points 1 year ago

I took extrovert because i quite liked most of the fallout 4 companions. I even started making builds around companions. But i have to say starfield really is a step back on that. They all talk in such a monotone manner, there is hardly any personality in there. The one with the most personality is the adoring fan, and his whole joke is that he has no personality. So yeah... don't take extrovert i guess...

[–] Sibbo@sopuli.xyz 2 points 1 year ago

None: it seems to me like these are more fun in a second playthrough, when I know how the game feels while playing without. Then I know what I am missing, and can choose traits accordingly.