Didn't Godot remove visual scripting recently?
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Yes. This is the community re-adding it as a plugin.
Which is what the maintainers said made more sense, since it would allow more frequent updates and could be done better (than what they had) as a community effort
👀 This looks nice, I like that it has some abstraction and isn’t just coding with blocks
Is this able to generate scripts the same way the VFX nodes can generate a shader script?
Hi! Great question. No, the Orchestrator does not generate scripts you can attach to nodes but instead generates a resource you can run using the Orchestrator autoload. We are looking into adding an OrchestrationPlayer node that will allow you to directly call the orchestration without needing to write boilerplate code to do so.
Extremely cool!
Orchestrator 2 Dev Build 2.0 dev1 is now out! Read more here: https://orchestrator.vahera.com/orchestrator-2-dev-build-snapshot/
Exciting times ahead! Dive into our latest DevTalk blog post to get a glimpse of the transformative changes on the horizon. Don't miss out on this insider's look. Read now: https://orchestrator.vahera.com/devtalk1