this post was submitted on 14 Jun 2023
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Personally I would love a Corsair/Pirate themed job that uses a cutlass/pistol combo. Sort of an inverse Red Mage where you go melee to build up a gauge and then jump back to to a ranged burst. Also I don't think we have enough Pirate aesthetics in the game at higher levels. I think it would also slot nicely into using Scouting gear alongside Ninja.

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[–] ram@lemmy.ca 6 points 1 year ago (1 children)

Gambler! I want gambler! I specifically want a dice mainhand for gposes haha

[–] delcake@lemmy.songsforno.one 2 points 1 year ago

Ohhh Gamber isn't one I'd considered before. Just from what I'm imagining, it could be another proc-based job and maybe share some inspiration with the AST card system for its job resource system. I think a job that shares the Scouting set is a likely addition, and this might fit that scenario.

Either way, would love to see it happen one day.

[–] mimiko@sh.itjust.works 5 points 1 year ago (1 children)

What's the expected roles this time around, caster and physranged? I'd be interested in a high APM fast-caster, maybe something like healers with 1.5s cast time GCDs (but as a DPS give it a rotation and a ton of oGCDs to weave).

Anything else that uses Scouting gear would also be appreciated. I like to flex NIN and it kinda sucks how low value that Scouting gear can be.

[–] FanPel@lemm.ee 3 points 1 year ago

I would love a 1.5 cast time Caster, Garuda phase is my favorite part of new SMN

[–] Kovu@lemmy.world 5 points 1 year ago

on the topic of scouting gear, i hope they will just combine scouting, maiming and striking into melee gear in 7.0. i really don't see any point in having 3 melee gear sets when the stats differences are not even noticeable.

a druid/shapeshifter job would be sick

[–] Aywren@possumpat.io 4 points 1 year ago (1 children)

I've wondered about a Corsair type job for a while myself. I would certainly try it out!

Have they dropped any hints as to what the next jobs might be? Maybe during fanfest we can spot something!

[–] FanPel@lemm.ee 4 points 1 year ago (1 children)

Don't think we've gotten any direct hints. The most we can go off of is looking at the Job list and extrapolating from there. For instance, there might be a caster since the last one was Red Mage on Stormblood.

To my knowledge, yes the Fan Fest are where they start to drop hints for the jobs.

[–] Lycanthrotree 2 points 1 year ago (1 children)

(Super mild 6.0 alliance raid spoilers? Not sure how to mark spoilers).

My theory is that there'll be a new casting job and Krile will be our showcase character for it. I think they've said that Krile is going to be on our new scions-equivalent team in 7.0, and in the Euphrosyne raid story she wandered off and seemed to be poking around at natural power sources and had a line about how she felt weak and was hoping to get stronger. Something like a geomancer, maybe? Green mage, time mage? I don't think she'd ever be a physical combatant.

Then I bet we get a second job that can share Scouting gear, just so ninja isn't alone there.

@Lycanthrotree @ffxiv you might be able to using Content Warnings?

[–] preston@possumpat.io 3 points 1 year ago* (last edited 1 year ago)

We're definitely due another job that uses scouting gear at least. I'm guessing the second one will be a caster, though I wouldn't be surprised if we just get one new job per expansion going forward.

I don't think it will happen, but I'd love to see the resources that would go into a second new job get applied to the existing jobs and make each of them feel a bit more unique.

[–] mageofsleep@possumpat.io 2 points 1 year ago

i actually kinda want a geomancer mage class similar to the one in ff3 that uses bells

[–] wlsnt@reddthat.com 1 points 1 year ago

I'd like a melee/hybrid healer

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