Oooooooh
Gaming
Sub for any gaming related content!
Rules:
- 1: No spam or advertising. This basically means no linking to your own content on blogs, YouTube, Twitch, etc.
- 2: No bigotry or gatekeeping. This should be obvious, but neither of those things will be tolerated. This goes for linked content too; if the site has some heavy "anti-woke" energy, you probably shouldn't be posting it here.
- 3: No untagged game spoilers. If the game was recently released or not released at all yet, use the Spoiler tag (the little ⚠️ button) in the body text, and avoid typing spoilers in the title. It should also be avoided to openly talk about major story spoilers, even in old games.
Got NMS right at launch and was so underwhelmed by actual experience compared to what was promised. Each new version reminded me of its existence, and once in a while I would fire it up to see what the new versions had to offer. So much procedural generation making everything generic - there wasn't anything special about anything. It was the first game where I learned the term "inventory management". I could craft increasingly complex stuff, but why? To what purpose? The story was so weak I never felt compelled to continue. It sounds like the new updates are concentrating on some story based gameplay. We'll see.
Doing it now. Mostly fun, but why does every expedition seem to have one part designed to frustrate the hell out of me? lol
Time to lose myself in vr nms again. Has to be the most unexpected good for vr game ive played yet