People seem oddly optimistic about all of this, but I wouldn't be surprised if the solution they came up with still wouldn't work in Linux. I don't know how exactly they'd do it, but I can imagine some encryption key or hardware nonsense that Linux can't replicate.
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Either way, making all the software developers who insist on messing with the kernel on windows, stop, will be a good thing.
Yeah, "kernel level anticheat" has become a bit of buzzword in the competitive game scene and people just think it's better without really understanding what that means. Microsoft could do one good thing here and begin blocking that shit.
People seem oddly optimistic
Hopeful is better than Hopeless.
@savvywolf I imagine that they would instead force them to use a certain API that wouldn't be so easy to replicate on Linux.
API calls would still be a lot easier to replicate through wine/proton than completely uncontrolled kernel access.
Kernel level anti cheat is still bypassed so why do so many people just accept a literal ring-0 rootkit if it doesn't even axcomplish its intended goal?
Because so many people have no clue. They don't even know what ring-0 access means.
Paving the way for Linux gaming is a bit of a stretch here, but yes, userspacing security in Windows could enable Linux compatibility better.
Definitely not "Crowdstrike tarnished their brand so much because no one understands what kernel level is that no one is going to get kernel level access"
You can be sure that MS finds a way to either bust it or make it anticompetitive.
The anti-tampering solution sounds like some trusted computing bullshit like on mobile where banking apps will refuse to run if your device has a custom rom or non-locked boot loader. This would be how anti-cheat software could continue to lock out linux.
I bet it is similar to android "mimimi this is sideloaded version, I will not start that, download original version from play (bzw. MS store) store plz" feature
Effects that anti cheat software games only can be sold via MS store, great! /s
My concern with this is it will be a UWP feature, or be too complicated for wine devs to ports to Linux. Or be heavily dependent of Windows to the point that the ApIs will give Wine away. Eaither way I don’t expect multiplayer Linux game support anytime soon