They tried. It was called UWP, but it never caught on and Microsoft quickly realized nobody wanted to use their store or even bother with the new format, so all their games also have a normal x86 version.
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Their main mistake was never trying to make their walled garden not suck ass. I would try to install things from the windows store just to see about it back when I was running windows and it took an infernally long time to open the store, search for an app, and then install that app.
90% of the time apps would not even install or update for me. It was immensely annoying if I wanted to just send a quick message on WhatsApp, but I had to update, and then the update didn't work. It just gets stuck on 99% completed for eternity.
it took an infernally long time to open the store, search for an app, and then install that app.
After about a year of Linux and using package managers/AUR to install and update software, it blows my mind to think that I would ever choose to do it a different way.
I don't know how I put up with that shit for so many years.
Oh for sure. Even the other traditional way of doing windows installs (finding an EXE or MSI and then downloading it) sucks ass. The only good way to do things on windows is with Choco lol
Some people are making fun about this, but if you look at the history of the steam store and how Gabe is focusing so heavily on Linux, it is because he is concerned that Microsoft is going to shut down Win32 and he will be absolutely screwed.
Due to this, he is creating a safety net for himself and is pushing Linux hard as an alternative to Microsoft Windows so that he can not be so reliant on Microsoft and what they choose to do and not do. Specifically when it comes to win 32.
because he is concerned that Microsoft is going to shut down Win32
Got a source for this?
https://venturebeat.com/games/valves-gabe-newell-talks/
Some of what Gabe Newell said:
I think there’s a strong temptation to close the platform. If people look at what they can accomplish when they can limit competitors’ access to their platform, they say, “Wow, that’s really exciting.” Even some of the people who have open platforms, like Microsoft, get really excited by the idea that Netflix has to pay them rent in order to be on the Internet.
That’s not how we got here, and I don’t think that’s a very attractive future. So we’re looking at the platform, and up until now we’ve been a free rider. We’ve been able to benefit from everything that’s gone into the PC and the Internet. Now we have to start finding ways that we can continue to make sure there are open platforms. So that involves a couple of different things.
One, we’re trying to make sure that Linux thrives. Our perception is that one of the big problems holding Linux back is the absence of games. I think that a lot of people — in their thinking about platforms — don’t realize how critical games are as a consumer driver of purchases and usage. So we’re going to continue working with the Linux distribution guys, shipping Steam, shipping our games, and making it as easy as possible for anybody who’s engaged with us — putting their games on Steam and getting those running on Linux, as well. It’s a hedging strategy.
I think that Windows 8 is kind of a catastrophe for everybody in the PC space. I think that we’re going to lose some of the top-tier PC [original equipment manufacturers]. They’ll exit the market. I think margins are going to be destroyed for a bunch of people. If that’s true, it’s going to be a good idea to have alternatives to hedge against that eventuality. But when you start thinking about a platform, you have to address it.
Goddamn can this man be any more GOATed?
This was quite a while ago and as you can imagine a lot of websites closed but I found some references to it here and there and I'm sure if you dig deeper you'll really find some good sources for yourself.
It's definitely a hedging strategy to invest in Linux so that they're not beholden to Microsoft.
https://soylentnews.org/comments.pl?noupdate=1&sid=12517&cid=315125
And this one even has Tim Sweeney talking about it.
It's very old news and the search engine that don't really reward old articles too much, but it's out there.
Thank you!
Sadly none of those links, unless I somehow missed it, directly quote Newell, but given the contemporaneous discussion on it and the citations linking to pages that no longer work, it seems benefit of the doubt is reasonable.
I think if Newell has gone on record as such, he is right to do so if MS does decide to abandon win32. Thing is though, one of the reasons win32 and even the registry have existed this long is so they don’t alienate developers.
It’s speculative, but my opinion is the only way MS would ever do this is if they decide to create a completely brand new operating system (one that eschews NTOSKRNL, NTFS, the registry, etc, in favor of something new).
However, it looks to me as if they’re all in on Windows 11 with this nonsensical Recall and other “AI” craziness, they don’t seem to be focusing on much else — so maybe that’s a good thing :)
Can you expand on this please, why is Gabe so worried about win32?,
I just posted a few links to the other person who responded to me and you can follow those and there is more detail there.
But basically if Microsoft were to try, which they did, try and move to their own app store, which removes win32, then all of Valve's games ( in the store) will no longer become relevant over time, on the Windows platform.
You don't just spend millions and millions and millions of dollars on Linux for no reason at all. It's not like he's a fanboy, he's a businessman, and he's protecting his business.
I guess I'm still confused on the why, is it because valve doesn't want to update their games?
Why is win32 so important?
- Most games use win32 while developing games
- it's a mostly open standard
- when you develop games using win32, you decide how you want to deliver the game to the customer (Steam,Epic, your OWN website, GoG)
- Steam can take a cut from your sales but if you don't like their policy you can deliver the games via other platforms. You have choice
- enter UWA. Games developed using this platform HAS to be delivered via Windows Store. The devs need to get a key which needs to be purchased from Microsoft.#
- Microsoft can disable Win32 apps, if they want, and all games (other than which are on Windows store) will stop working
- games from other platforms won't work on PC since they are win32. Your choice is removed
- Microsoft can ban you from the store, removing you ability to install apps
Win32 is what basically all non MS store apps use. It's a bit old and bloated.
I think the time to do that has already passed; the Steam Deck and even Linux gaming in general has really taken off, so it would impact far more people than before. In addition, I think the EU has started breathing down their neck and will pounce on them if they do anything so blatantly monopolistic.
So this hypothetical "Direct X 15" would be limited to only Windows 11 users outside of europe, and the games wouldn't be distributable through Steam. I can't see that being a good pitch to developers, even if DirectX15 was really good.
They also tried this waay back in Windows 8 with the Windows Store, and it honestly was a flop.
…and give the EU grounds to rip them a new one? Yes please! I so want to see corpos broken up in my lifetime.
They'd probably feel the wrath of the EU if they tried that, hopefully. Also, I doubt Steam under the current management would do that since it would shoot them in the foot because they'd be giving up and abandoning the popular enough Steam Deck at that point. I'm sure they've made more than enough money back from it to not want to shoot themselves in the foot.
I bought Gears 4 from the Windows store - they sold it as an exclusive there. We are not under any threat from that.
The store is clunky, it works about 40% of the time, it constantly needs updates, and there's an install limit of 10 times before you have to buy it again. Even if they locked a tech like DirectX behind it developers wouldn't use it.
and there’s an install limit of 10 times before you have to buy it again.
lol, wut?
it's not true.
while there is a 10 device 'limit', that refers to how many linked devices you can have. you can remove one to add another. info and how to do that
I mentioned this in a lower comment but im also curious if they made an API allowing apps like steam to install WinUI3 apps would the same be true.
I suspect if they let steam do it there is nothing stopping steam from running it on Linux as well, provided the usual compatibility features such as proton wouldnt be deliberately incapacitated by Microsoft; which in turn would piss off valve a lot because of the steam deck and OS.
They invested heavily in their Linux fork and compatibility suite, if windows store were to fuck with that I suspect they would be on the losing end. Steam users are very loyal to the company and by default extremely hostile to proprietary fuckery.
They invested heavily in their Linux fork and compatibility suite, if windows store were to fuck with that I suspect they would be on the losing end.
This was why Valve invested in Linux and Proton. Microsoft talked about forbidding installation of Windows applications from outside their store under the guise of security.
My hope is that the Microsoft store continues to be so shitty that users just reject any future attempts to do that.
That being said, if a large number of devs and users eventually adopted it, I would abandon gaming and stick with only native Linux games and vintage PC games that ran through Wine/Proton.
I refuse to use Windows for anything. And as much as I love gaming, I love my freedom, privacy, and rights as a user far more.
Aside from the reasons stated by other people in this thread, purely destroying something isn't really Microsoft's MO. Theirs is ~~Extend, Embrace, Extinguish~~ Embrace, Extend, Extinguish.
You got that the wrong way round. It's Embrace first, then Extend and Extinguish.
You're right. Whoops. Haha. Thanks, I fixed it.
@skymtf Well yes and no. Technically they probably could, but they'd likely incur the wrath of the EU doing so. That said if they were interested in a locked environment, they could have just never started porting Xbox games to PC.
What if they made an API allowing 3rd party stores, but the same security methods. Like MS would do this for the sole reason to kill device like the steam deck
even then Microsoft would not survive the EU as these changes you mention are solely to gatekeep gaming to their platform.
Also given Vulkan being pretty on top of things, HDR FSR/DLSS, Raytracing; Devs could simply opt to use the non-propritary interface.
Also, besides the EU, Microsoft would get A LOT of flak from digital Store Front Vendors like Steam, Epic, Blizzard Activision, EA...
I mean in terms of the reason to kill Linux gaming so devices like the steam deck would need to run windows for most games
What the fuck are you talking about, Jesse?
There'd be no reason to. Anymore, I think they'd be more likely than that to try to port their Xbox game store to Linux than try to kill Linux gaming (though I doubt they'll do that either)
port their Xbox game store to Linux
Surely that wouldn't go anywhere even if they did do that
It might, if it worked well, but that's a big "if" and as I suggested in my original post I don't think it's particularly likely they'll do it either way
they already tried. remember uwp?
Look up Forza Motorsport, they already came up with some "Game Services" which make it unbootable on Linux