this post was submitted on 01 Jun 2023
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Hello, are people here playing MMOs? What's your favorite one?

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[–] Ventus 3 points 2 years ago (2 children)

I used to be a big time WoW player. 15 years I managed to squeeze out of it before I got tired of the new style they made. Got a big ol' Kirin Tor sorcerer tattoo to commemorate it.

Still looking for a new good "wowkiller" mmorpg, but everything nowadays seems to be too bland for my tastes. What're your favs?

[–] VioletteRei 4 points 2 years ago (1 children)

FF14 and GW2. To find something interesting to you, like you said, it really depend of your tastes. What do you prefer in a MMO?

[–] Ventus 2 points 2 years ago (1 children)

I like taking my time with things. Doing all the niche sub-par activities. Crafting in lotr online was such fun, even though it was tedious as all hell. Having things that aren't just 'get to max level' or 'grind gear to make bigger numbers' is essential. As soon as the game becomes an efficiency simulator, I'm out.

Having good explorable lore is hugely important too. A world thats more interesting than skin deep.

For years I've been dreaming of a persistent communal base building game, without the chaotic undertones of something like Rust or 7 Days To Die. Working together to gather resources and make something. Thats my jam.

What would be in your dream MMO?

[–] VioletteRei 2 points 2 years ago

My dream MMO would probably be a mix of Dofus for the combat and the funny ennemies and FF14 for the graphics and the story/lore

[–] Kamirose 4 points 2 years ago (1 children)

I don't think there will ever be a true "wowkiller" MMO, because what people are looking for in a "wowkiller" isn't actually achievable. WoW has a nostalgia that none of the other games can possibly recreate because it was many people's first ever MMO, and it was the first MMO community they experienced, and it was a cultural phenomenon that no other game can possibly create again. No other game can match that, including WoW itself.

[–] Ventus 3 points 2 years ago

To an extent I agree. The wowkiller dream is just that, a dream. When wow Classic came out, I felt it captured the parts of old game design that I have been missing. Of course, its impossible to make a new game like old wow, particularly because the reason the gameplay is so "good" (in my personal opinion) is because its so dumb. Tedium is a key ingredient. Taking ages to do anything, and waiting tick for tick to do auto attack damage? People would lose their minds.

But I don't think its actually impossible. I still have (some) faith in the video games industry to innovate and find the formula that'd become a new phenomenon. Nothing can be the same as the first time, the rpg cat is out of the mmo bag in that regard, but I do think there is some mix of gameplay, world design, lore construction, and community interaction, that can bring a new game to the same heights as old wow.