this post was submitted on 06 Jul 2023
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Although it is reallt cool, I wouldn't go so far as calling it a campaign. It looks like you just fight monster after monster and that's it
I mean, that sounds like the D&D I played in Grade 7.
Eh, even then im sure there was "go to this room" or "buy this from the merchant"
It wasn't just
"Figjt monster"
"OK he's dead, new monster"
"Fight monster"
Fair enough. I absolutely remember running randomly generated dungeons from the back of the 1st edition DM's guide, and the players dutifully mapping it out on graph paper. No cohesive dungeon theme, just all random monsters and such.
It was kind of fun, like playing Diablo.
Of course this also reminds me of the first time I ran Pacesetters Chill. A single monster… investigations, a false finish. My player's loved it. This Dungeon Bot is the complete opposite that, for sure, but it's still kind of fun, like just mowing through random monsters.
I now want to make like a legit action text adventure for mastodon that has things like coheiege dungeon, a story etc
I think a "Choose Your Own Adventure" or even a "Fighting Fantasy" gamebook style poll based account would be workable…
How hard could it be? I've never really thought about what goes into one of these automated accounts.
There’s a “go back to town” option
Yeah, seems like it's automated, which is too bad. If that's the case then it's just a very slow video game. Which is fine, I guess, just not the thing I'd love to see from an online participatory role-playing game, a la Homestuck.