this post was submitted on 29 Jun 2023
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Tabletop Gaming
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My published games are Nightfall (and its expansions), World-Z League and an upcoming deckbuilder via Universal Studios that's manufacturing now.
Unpublished I have an abstract on time travel and a real-time card game about competing food trucks that I co-designed with my son-in-law.
(we have 8 kids so certainly some should take after me right? lol)
Hot dang 8 kids?! You can even play big group games with just your immediate family!
I don't think I've played any of your games, but I took a quick look and they seem pretty cool. What's your favourite part about designing games?
LOL yep, player count is definitely a consideration :D
My favorite part is working out the mechanics of a game trying to create something new and fun. I almost always start with a mechanical idea that I think on for a long while as I piece together supporting mechanics toward a playable game and part way through that process a theme will generally emerge that aids in finalizing the mechanics.