this post was submitted on 22 Jun 2023
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You make a good point about the blow to creative freedom. Exclusivity doesn’t seem to correlate with innovation anymore (sans Nintendo). Even if you look at Sony, with its massive lead in quality first-party exclusives, the majority are gritty narrative third-person action games. They are easy to market because they have a compelling story, are mechanically simple to appeal to a wider audience, and are relatively short to lower the commitment.
Consolidation will kill creativity in the long term. Just look at the post-Disney MCU/Star Wars film industry. Games will surely follow, given the way things are headed.
Edit:
Disclaimer - Just my opinion and I play on PlayStation/Nintendo/PC.
I think you're right. Both about games, and tv / movies. Look how it turned out for Ubisoft when they turned every game into Assassin's Creed / The Division. Ghost Recon: Breakpoint ironically being a break point that showed that this strategy leads to player exhaustion, burnout, and failure. Kevin Feige ironically said something like, "Chocolate ice cream is tasty, but if you only give people chocolate ice cream every day, they'll get sick of it and want something else. Which is why we have to keep mixing things up and giving people something new if we don't want them to get tired of it."
...and he didn't even take his own advice. Well, not in the long run anyways. And we see how it's slowly failing as of late.
It also doesn’t help the general quality of the shows are mediocre.
At least we'll still have indie games
Yeah that's what i was going to say, the AAA industry may be stagnating but it has never been easier for creators to make their own games and there is some awesome stuff coming out of that market