this post was submitted on 26 Jun 2024
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Then why play something centered around multiplayer content when there are multitudes more single player games focused around that exact play style?
Some people like having others around to talk to, but not necessarily be hand-cuffed and totally dependent on them.
Probably why I actually leave multiplayer on in No Man's Sky. There's people around, stuff happens, but there is no need to engage if you aren't in the mood.
Plus, if you are feeling sociable and want to, you can go to the anomaly and team up for bonuses.
And avoid 90% of the content and make MMOs feel even lonelier than they already do
Doesn’t sound like the original commenter has that problem!
Literally one of the core design elements of MMOs is group content