this post was submitted on 15 May 2024
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

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The format of these posts is simple: let's discuss a specific game or series!

Let's discuss the Half-Life series. What is your favorite game in the series? What aspects do you like about it? What doesn't work for you? Are there other games that gave you similar feelings? Feel free to share any thoughts that come up, or react to other peoples comments. Let's get the conversation going!

If you have any recommendations for games or series for the next post(s), please feel free to DM me or add it in a comment here (no guarantees of course).

Previous entries: Earthbound / Mother, Mass Effect, Metroid, Journey, Resident Evil, Polybius, Tetris, Telltale Games, Kirby, LEGO Games, DOOM, Ori, Metal Gear, Slay the Spire

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[–] cafuneandchill 16 points 6 months ago (2 children)

Black Mesa is an obvious recommendation, since it's a modern take on the original Half-Life. Another game that I thought was similar to Half-Life in progression and physics emphasis was Prey (the 2007 Native American one)

[–] TachyonTele@lemm.ee 6 points 6 months ago

I was a huge HL fan back in the day. I recently bought Black Mesa... and had it refunded pretty quickly. I played the demo... ten years ago? And enjoyed it then. But imo it just doesn't hold up at all.

[–] Cyv_@lemmy.blahaj.zone 5 points 6 months ago (1 children)

I really enjoyed black mesa, they added some new stuff to the zen areas if I remember right.

[–] SteposVenzny 4 points 6 months ago (1 children)

Too much new stuff. I think the fact that Xen existing was the difference between the free version and the paid version pushed them to pad Xen out way too far for fear that snappier pacing would feel like a ripoff.

[–] JohnEdwa@sopuli.xyz 3 points 6 months ago* (last edited 6 months ago)

Xen was really rushed and shorter than originally intended in HL1 though, and part of the idea with BM was to flesh it out properly. Might have gone a bit too far, but it was also one of the few places in the project where they could truly come up with something new and unique, and not just redo what Valve had made before them.