this post was submitted on 16 Jun 2023
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I loved Fallout 4 but one of my least favorite aspects of it was how it forced me into base building when I pretty much wasn't interested in that aspect of the game. I get Bethesda was doing something new and wanted to show it off, but it was so annoying being so prevalent in a lot of the main missions of that game. I'm really hoping they don't make the same mistake with Starfield. I know a lot of people are hyped about the settlement building and the micro managing just as they were in Fallout 4, but personally I'm not super interested in that. I'm more interested in the RPG stuff.

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[–] PrivateButts@u.fail 1 points 1 year ago

Given infinite time and money, I would love to see what they would do if they double down on the sim elements of settlements, fleshing it out in much of the way that Sim Settlements did. Allow players to treat it as a garden, which can survive on it's own but can really grow and thrive given a bit of a guiding hand. What I found most frustrating about settlements in Fallout 4 was that it felt like it came at the cost of hand-crafted cities and settlements.