this post was submitted on 16 Jun 2023
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Free and Open Source Software
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I like simutrans a lot (maybe the most elaborated TTD-like transport game), and I am trying to learn freeciv, but it is a bit "technical". I also like minetest, I have constructed a lot of big houses, the only FOSS game where you can cook a lot of recipes.
I just got back into OpenTTD (it comes in waves) and have had many sleepless work nights ๐ต I just love it so much. I haven't tried Simutrans, I think I will give it a try!
FreeCiv is a bit technical yeah. What I've been trying to master is FreeOrion. It seems really cool but the interface is hard to use.
What is Mine Test like and how does it compare to Minecraft? I've been meaning to try it for myself. :)
My personal favorite advantage of Minetest over Minecraft is the larger world height. Minetest's worlds are 62000 blocks high, compared to Minecraft's 384 blocks.
You certainly don't need most of those 62000 blocks, but 384 is quite limited, especially with only 128 underground. It means that Minecraft's caves are all rather flat and there's practically no challenge in getting to the rarest minerals.
With Minetest, it's actually worth going down the more vertical caves rather than just digging, and it's worth building intermediary bases. Minetest was the first time I felt minecarts and ladders were useful while mining.
It makes mining challenging and fun, even without mobs.
I believe minetest is made in Lua, and it does not need restart to apply mods. Minetest is FOSS, does not has all the UI and graphic enhancements of Minecraft, but it runs in very old machines, is lightweight (maybe 100 mb or less), it has a lot of people playing everyday (more than 200, big servers usually receive less than 64 players), has a lot of modding community...
Minetest is mostly implemented in C++, but its mods and game content (which are also just mods) are implemented in Lua.