this post was submitted on 10 Feb 2024
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Gaming

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[–] ninjan@lemmy.mildgrim.com 7 points 9 months ago (2 children)

They'd be dumb to keep making consoles as we know them today. A much better long term business move would be to make a "cloud gaming Chromecast" a la Stadia but, if they want to retain their fan base, a disc player that mearly reads and validates your disc and then runs the game from the cloud. Thus letting Xbox fans still have access to their games. That in turn would allow them to have the base subscription have a library that changes to a great degree every month and you only get "permanent" access if you buy the games. Hell if the "buy" cost is lowered then people would by and large applaud them for it.

The hardware has almost always been sold at a loss but with how many datacenters they have now, how long they've been refining the game pass and the Xbox Cloud gaming service it seems like the only way to wrestle away Sony and PlayStations dominance in high end console gaming.

Now don't get me wrong, I absolutely hate the whole "you will own nothing, rent everything, and be happy" paradigm were in now and refuse it for a lot of things. But I also understand business and I'm reasonably sure the average consumer will actually love it. "Console" for like $100, the subscription say $15 at base, $25 for the full month and you get all the games you could ever play. It would be a no-brainer for any non-gamer parent. The kids will love it, no more begging for that new game, they'll have it day one and so will all their friends. Hell parents will probably also love the blanket, one time, parental action of setting which ESRB ratings are allowed instead of having to vet it game by game while the kid screams that Johnny gets to play it. Now they can just say 'no if the Xbox won't let you see it and play it then there's nothing I can do honey' and it's just enough deflection that it might pass.

It's really only when you zoom out that it becomes a shitty deal. But that's not something the majority ever cares go do.

[–] shinratdr@lemmy.ca 11 points 9 months ago (1 children)

Yeah because PlayStation Now, OnLive, Stadia, xCloud, GeForce Now & Luna were such rousing successes.

When are people going to realize that the AAA gaming crowd just isn’t interested in Cloud gaming? They have oodles of disposable income, “cost” is not a real barrier to entry for this group.

Microsoft should abandon the Xbox and offer some kind of BC program, I agree with that. But any box is as good as the next. Offer xCloud and game streaming on everything, stop making hardware, and publish games for PS5, PC, and Switch where it makes sense.

Maybe it’ll take off, maybe it won’t. But the actual console part of the business isn’t doing them any favours, they’re just PCs sold at crappy margins now.

[–] Eggyhead@kbin.social 5 points 9 months ago (2 children)

As inclined I am to agree with you on a personal level, kids these days are trained to think games just come with MTX, and all bonus content in a game that isn’t a loot box is just paid DLC. All Microsoft has to do is just make this the easiest way to get Xbox games, keep it going long enough, and people eventually won’t know any better or even care anymore. Then they ratchet up the price to make it feel like they’re still profiting from console sales as well.

[–] ampersandrew@kbin.social 6 points 9 months ago (1 children)

Latency is enough of a thing that even a child raised on it will recognize the benefits of running the game locally, not to mention mods and other privileges that come with having a local copy of a game.

[–] Eggyhead@kbin.social 4 points 9 months ago (1 children)

I’m probably just getting pessimistic with age, but corporations just see dollar signs with subscriptions and reduced expenses with digital distribution. Then they will outlive you and me.

It may be objectively better for players to have physical copies of their games installed on hardware they have dominion over, but we are unlikely to be around to prove that to our great grandkids. We can’t even guarantee even our own children will care enough to try to tell theirs. I’m almost certain owning physical copies of digital content is going to be for niche hobbyists in the future.

[–] ampersandrew@kbin.social 5 points 9 months ago

People always talk about this being physical versus digital, but I'd say this is about DRM. Physical media decays. DRM-free games can be perfectly copied over and over again, and it comes with the bonus of not taking up space in my apartment. If a game requires a server to connect to or stream from, that's often just a fancy form of DRM.

[–] YuzuDrink 3 points 9 months ago

My 7yo was upset the other night because I’d been playing FF7R (wanted to finish before the new one hits) instead of joining him in Minecraft or Fortnite or Parkitect or whatever.

He literally thought that FF7R didn’t have an ending because I guess in his mind all games are just live service/hobby things. Even I guess the ones that are story things.

[–] SpectralPineapple 2 points 9 months ago* (last edited 9 months ago)

I've played Xcloud on a good wired connection. It's impressive but IMHO opinion far from ideal. Input lag is getting better but it's still noticeable. Resolution varies but it's never as good as the real thing. Noticeably worse, actually. Loading a game takes longer than locally. For me? It's not enough. That said, before I was around, my mother-in-law spent years watching everything on the wrong aspect ratio. On a good TV. So I can totally see a lot of people streaming games for years without realizing how much better gaming can be.