this post was submitted on 30 Nov 2023
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
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Do you happen to know how well this works for old Windows games? We're talking about random indie things that run in little windows and are native to like Win98. A good lotta old doujin games are like this.
I tried Commandos (released in 1998) the other day. It worked nearly flawlessly. I still needed to set my bottle (application for running wine/proton with presets) to run in an older version of Windows compatibility mode I think, but you need to do that in Windows probably too.
(You do need a fan patch to make it run at modern resolutions, but that's not required, and it's needed for windows too.)
Hmm, seems like this is really might be getting to a point where non-viable instances are the exception rather than the rule. At least, I hope that's the case these days.
I'm too busy to switch to Linux at the moment but if I have to it's definitely an option I'm making back-burner plans for.
I did the same thing as you until a few months ago. I had used Linux many years ago, but never fully switched, so I wasn't too worried. Windows has been frustrating me for years now, and one day the search bar showed back up even though I've told it many times to not have it. At that point I decided I was done using an operating system that didn't listen to me and I switched over. It's been an amazing experience. There's only one game that hasn't worked for me so far. I don't remember the name, but it was a beta for a BR style game, and it was only because the anti-cheat hadn't been updated to accept Linux, not because it didn't run.
This sort of behavior (and other nastier things, such as introducing advertising for Microsoft services) is why I don't trust Windows Updates and am increasingly distrustful of Windows being a satisfactory operating system.
Also I'd like it to be less bloated. Sure, fancy bells and whistles are nice to look at, but if I could make things look like Win98 again I totally would. I don't actually need things like transparency or 3D rotation/resizing effects.