this post was submitted on 01 Dec 2023
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[–] FrenLivesMatter@lemmy.today 2 points 11 months ago (1 children)

What if I told you servers cost money. No servers, no online gaming.

[–] Swedneck@discuss.tchncs.de 10 points 11 months ago (2 children)

yet somehow it's free on PC, hmmmmm

[–] FrenLivesMatter@lemmy.today 4 points 11 months ago (1 children)

Ah right, good point. Perhaps the cost calculations work differently then. Consoles are much cheaper to buy than PCs because the manufacturers expect to make money on their subscription services. I'm pretty sure neither Microsoft nor Sony make any profit on selling the hardware, but they have to make profit somewhere.

[–] Rinox@feddit.it 4 points 11 months ago* (last edited 11 months ago) (1 children)

They profit through the 30% cut on any software sale. The cost equation for online subscriptions is as follows:

"Can we get away with it?" "Yes we can" The end.

On PC they can't get away with it because there's no single company controlling everything, so you either get every single company asking for an online subscription, you find other ways to monetize. Closest so far is Microsoft's game subscription thingy and others like that. It's not the same, but I'm pretty sure that's the only way they've managed to convince enough people to pay a subscription on PC for now.

[–] FrenLivesMatter@lemmy.today 2 points 11 months ago

Well, save your money and buy a PC then.

[–] soggy_kitty@sopuli.xyz 1 points 11 months ago* (last edited 11 months ago)

To be fair almost every popular multiplayer game has online micro transactions or a premium subscription model.

It feels free from your perspective but there are a chunk of users paying for the servers under the Pareto principle.