this post was submitted on 21 Nov 2023
135 points (100.0% liked)
Gaming
628 readers
2 users here now
Sub for any gaming related content!
Rules:
- 1: No spam or advertising. This basically means no linking to your own content on blogs, YouTube, Twitch, etc.
- 2: No bigotry or gatekeeping. This should be obvious, but neither of those things will be tolerated. This goes for linked content too; if the site has some heavy "anti-woke" energy, you probably shouldn't be posting it here.
- 3: No untagged game spoilers. If the game was recently released or not released at all yet, use the Spoiler tag (the little ⚠️ button) in the body text, and avoid typing spoilers in the title. It should also be avoided to openly talk about major story spoilers, even in old games.
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I've had playstations for multiple console generations, but I just ordered an OLED Deck as my first ever "gaming PC". Forgive the naivety, but could non-supported titles potentially get Dualsense features modded in?
Yeah, that's what steam input did, it emulates a controller on the fly, you can even emulate a keyboard and mouse in games that don't support controllers, I have a steam controller and in most fps I configured it to emulate a controller but with mouse look on the right touch pad and gyroscope on a light press on left trigger, unfortunately some games don't support simultaneous mouse and controller use, other games change UI when switching between mouse and controller, which may be annoying
Do you mean features like the haptic triggers?
Yeah, haptic triggers, high definition rumble, touch pad... things like that.
Touchpad always works, but the haptic triggers and rumble need you to be wired. They also only work in supported games like Spiderman. I remember needing to go into desktop mode to enable the controller's "speaker" for the rumble.
Adaptive triggers begin as a hardware feature. Steam Deck can't emulate that without changing the triggers out completely (if it's possible at all).
I imagine the internal motors for the crazy precise haptic feedback is also hardware level.