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Starfield group fixing Bethesda's bugs say their job is tough as mods feel an afterthought
(www.eurogamer.net)
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I'm not. Choosing not to buy a bad product has incremental effects on what gets made in the market from 1 person choosing not to buy it all the way out to no one buying it.
Not really. Often companies degrade their products as a calculated choice, considering that they will save and increase their profits more than they will lose. If only a few people protest, which seems to be the case here, then they have no reason to change course.
But chosing to buy from companies that do better can at least carve out a niche.
That's exactly my point. At some point, Divinity: Original Sin was a niche. Now Baldur's Gate 3 is poised to be called Game of the Year and outsold Larian's wildest expectations. Many of those sales came from people who bought BG3 and not Starfield. That sends a message for what customers actually want. There wasn't some mass campaign to boycott Battlefield 2042; their customers just told them, by way of not buying it like they used to, that the product EA put out was not worth the price they were asking.