this post was submitted on 11 Jun 2023
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Gaming

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[–] chrs@programming.dev 12 points 1 year ago (4 children)

Looks cool, but didn't look like it featured that much gameplay on a "Gameplay Trailer". My trust in Bethesda is at an all-time low, but let's see if they manage to pull this one through, without it being an empty universe with generic gameplay.

[–] shapesandstuff@feddit.de 6 points 1 year ago

There's also this gamplay video:
https://youtu.be/uMOPoAq5vIA

Haven't checked it out yet but it seems to track so far. let's wait and see.

[–] RandomException@sopuli.xyz 4 points 1 year ago

This new trailer combined with the year old one does give some idea of what to expect. I got a feeling that mechanics-wise it's going to be pretty close to Fallout 4 and also the art direction seems to be heavily inspired from the Fallout series as well.

If the same team really has worked on this that worked on Skyrim and Fallout 4 then I expect quite a decent gaming experience. There will be all the amusing bugs and lots of repetitive quests but then again also I would expect some kind of coherent atmosphere and story telling. It's been so long since Skyrim and FO4 were released and I still keep going back to play them because the world has a story after all and somehow there's still something new to find out after all these years.

In FO4 for example I played through the Cabot quest line and had never really given any thought of reading through their terminals and stuff. There's quite a lot of story telling for such a small quest line but it's not forcily fed to the player if they just want to get all the fancy stuff from the quest and keep on crunching through all the other quests in the world.

Yeah, I'm most definitely going to buy this at launch. I think FO76 has been the only really bad release from Bethesda (and I've been around gaming stuff actively since Oblivion) so I'm going to be an optimistic with this one!

[–] Noah@lemmy.fmhy.ml 3 points 1 year ago (2 children)

I'm def starting to think that planets might have the no man's sky issue and just be blank environment with nothing of real value in it.

[–] chrs@programming.dev 2 points 1 year ago

Yes! My thoughts exactly. I don't see how this game can capture the world building of Skyrim or Fallout and still have the same exploration feel of No Man's Sky (which comes at a huge cost in my view), who knows, maybe they prove me wrong.

If they can't combine both experiences and the game ends up closer to the other Bethesda games, with good lore and decent story, I might check it out. If it ends up more like NMS, than it's definetly not my cup of tea (but there are a lot of other folks interested in that type of game).

[–] Havoc8154@mander.xyz 1 points 1 year ago

Check out the longer Dev video for more about it, but basically yes, most planets are lifeless and basically only useful for gathering resources.

I don't really understand why people expect different really, there's a thousand planet sized play areas, of course it can't all be hand crafted. The point is to feel like you're in space, and space is 99.99999% boring lifeless rocks.

As long as the hand crafted areas are done well, I don't see why this would be an issue at all, it's potentially the best of both worlds.

[–] RedditRefugeeTom@lemmy.world 2 points 1 year ago

Thank you!! I thought I was the only one who noticed this! There was like 15 seconds of actual gameplay out of a 3 minute trailer. I hate how people are gushing over that trailer. It showed the potential, but not what's actually there...but this is Bethesda, we know what to expect.