this post was submitted on 04 Oct 2023
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Gaming

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Game Information

Game Title: Assassin's Creed Mirage

Platforms:

  • PlayStation 5 (Oct 5, 2023)
  • Xbox Series X/S (Oct 5, 2023)
  • PC (Oct 5, 2023)
  • Xbox One (Oct 5, 2023)
  • PlayStation 4 (Oct 5, 2023)

Trailers:

Developer: Ubisoft Bordeaux

Publisher: Ubisoft

Review Aggregator:

OpenCritic - 76 average - 72% recommended - 99 reviews

Critic Reviews

ACG - Jeremy Penter - Buy


Atomix - Aldo López - Spanish - 85 / 100


Attack of the Fanboy - Diego Perez - 3 / 5


BaziCenter - جواد محسنی - Persian - 8 / 10


But Why Tho? - Jason Flatt - 8 / 10


CGMagazine - Justin Wood - 8 / 10


Cerealkillerz - Gabriel Bogdan - German - 7.3 / 10


Checkpoint Gaming - Edie W-K - 8 / 10


ComicBook.com - Tanner Dedmon - 3.5 / 5


Console Creatures - Bobby Pashalidis - Recommended


Cubed3 - Justin Prinsloo - 6 / 10


Destructoid - Steven Mills - 7.5 / 10


Dexerto - Jessica Filby - 4 / 5


Digital Trends - Tomas Franzese - 3 / 5


Downtime Bros - Sam Harby - 7.5 / 10


Easy Allies - Michael Huber - 8 / 10


Eurogamer - Christian Donlan - 4 / 5


Eurogamer.pt - Bruno Galvão - Portuguese - 3 / 5


Everyeye.it - Giuseppe Carrabba - Italian - 7.5 / 10


Evilgamerz - Daan Nijboer - Dutch - 8 / 10


GAMES.CH - Benjamin Braun - German - 80%


Game Informer - Matt Miller - 8 / 10


Game Rant - Joshua Duckworth - 4 / 5


GameGrin - Anna Duncan - 10 / 10


GamePro - Annika Bavendiek - German - 82 / 100


GameSpew - Richard Seagrave - 8 / 10


GameSpot - Jordan Ramée - 6 / 10


Gamefa - Mostafa Zahedi - Persian - 7.5 / 10


Gameffine - Uphar Dutta - 90 / 100


Gamepressure - 6.5 / 10


Gamers Heroes - Blaine Smith - 90 / 100


Gamersky - Chinese - 8.2 / 10


GamesHub - Edmond Tran - 4 / 5


GamesRadar+ - Sam Loveridge - 4 / 5


Gaming Age - Matthew Pollesel - A-


Gaming Instincts - Devin Rardin - 8 / 10


Gaming Nexus - Jason Dailey - 8 / 10


GamingBolt - Shubhankar Parijat - 8 / 10


GamingTrend - Henry Viola - 85 / 100


Geek Culture - Jake Su - 8.4 / 10


Geeks & Com - Marc-Antoine Bergeron Cote - French - 8.5 / 10


Generación Xbox - Spanish - 8.9 / 10


Glitched Africa - Marco Cocomello - 8 / 10


God is a Geek - Mick Fraser - 7.5 / 10


Hobby Consolas - Daniel Quesada - Spanish - 87 / 100


IGN - Jarrett Green - 8 / 10


IGN Italy - Angelo Bianco - Italian - 7.8 / 10


IGN Spain - Mario Seijas - Spanish - 8 / 10


Kakuchopurei - Alleef Ashaari - 70 / 100


Kotaku - Zack Zwiezen - Unscored


LevelUp - Pedro Pérez Cesari - Spanish - 7.8 / 10


Marooners' Rock - Matt Kowalski - 8.2 / 10


Merlin'in Kazanı - Samet Basri Taşlı - Turkish - 75 / 100


Metro GameCentral - GameCentral - 7 / 10


One More Game - Chris Garcia - Buy


PC Gamer - Morgan Park - 77 / 100


PCGamesN - Nat Smith - 8 / 10


PSX Brasil - Thiago de Alencar Moura - Portuguese - 85 / 100


Paste Magazine - Garrett Martin - 7.5 / 10


Pixel Arts - Danial Dehghani - Persian - 8 / 10


PlayStation Universe - Michael Harradence - 9 / 10


Polygon - Tauriq Moosa - Unscored


Post Arcade (National Post) - Chad Sapieha - 8.5 / 10


PowerUp! - Leo Stevenson - Liked


Press Start - James Mitchell - 8 / 10


Push Square - Robert Ramsey - 7 / 10


Rock, Paper, Shotgun - Alice Bell - Unscored


SECTOR.sk - Peter Dragula - Slovak - 8.5 / 10


SIFTER - Gianni Di Giovanni - Worth your time


Saudi Gamer - عبد الله الباشان - Arabic - 6 / 10


Saving Content - Ed Acosta - 5 / 5


Seasoned Gaming - Steve Esposito - 8.5 / 10


Shacknews - Bill Lavoy - 7 / 10


Siliconera - Cody Perez - 6 / 10


Sirus Gaming - Leif Rey Bornales - 9 / 10


Skill Up - Ralph Panebianco - Unscored


Slant Magazine - Aaron Riccio - 2.5 / 5


Spaziogames - Gianluca Arena - Italian - 7.3 / 10


Stevivor - Ben Salter - 8.5 / 10


TechRaptor - Andrew Stretch - 8.5 / 10


The Beta Network - Samuel Incze - 9 / 10


The Games Machine - Daniele Dolce - Italian - 8.3 / 10


The Nerd Stash - Julio La Pine - 9 / 10


TheGamer - Joe Parlock - 3 / 5


TheSixthAxis - Gareth Chadwick - 7 / 10


Too Much Gaming - Carlos Hernandez - 4 / 5


TrueAchievements - Heidi Nicholas - 8 / 10


TrueGaming - حسين الموسى - Arabic - 6.5 / 10


Twisted Voxel - Ali Haider - 8 / 10


VG247 - Dom Peppiatt - 4 / 5


VGC - Jordan Middler - 4 / 5


VideoGamer - Tom Bardwell - 7 / 10


Wccftech - Nathan Birch - 8 / 10


WellPlayed - James Wood - 8 / 10


Worth Playing - Chris "Atom" DeAngelus - 7 / 10


Xbox Achievements - Richard Walker - 90%


ZdobywcyGier.eu - Bartosz Michalik - Polish - 8 / 10


Zoomg - Meysam Khalilzadeh - Persian - 7 / 10


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[–] ConstableJelly 8 points 1 year ago (2 children)

By the time Assassin's Creed 2 came out, I was calling this my favorite series ever. The Ezio games made you feel like an expertly skilled badass with unprecedented success, and the stealthy, agile archetype is my favorite to inhabit. Even the gameplay loop was fresh and borderline revolutionary, and so successful it became the basis for what would soon be tarnished as the Ubisoft blueprint.

Last game I played was Odyssey, and though I spent...a lot of time on it, I've never felt more bitter at the end of the game. Seems you only get half the conclusion by completing the story missions, with the other half locked away behind the assassination list. And since any enemies 3 or more levels higher than you are always essentially indestructible, and the assassination targets climb very high in levels, it's essentially a driver for bottomless grinding. By that point I'd already had far more than my fill.

I was casually interested in Mirage, but I learned from Skillup's video that it's essentially an upscaled Valhalla DLC, which is a red flag. With other reviewers pointing out that it, well, feels like upscaled DLC, I've no interest personally.

[–] ampersandrew@kbin.social 2 points 1 year ago (1 children)

I loved 2 and Brotherhood, but 1 and Unity were the closest this series ever got to delivering on the elevator pitch, especially Unity. I tried Odyssey and had much the same experience as you, except I didn't have the patience to stick with it once I could see where the grind was headed.

[–] ConstableJelly 1 points 1 year ago (1 children)

You know one of the reasons I jump to 2, and I didn't think of it until now, is because of aerial assassinations. If I remember right, there wasn't an actual mechanic for it in 1, and the addition in 2 and beyond tied things up nicely.

[–] ampersandrew@kbin.social 3 points 1 year ago (2 children)

Yeah, and the investigation missions in AC1 weren't great, but the assassination missions gave you the freedom to scope out a mission and do it yourself (same goes for Unity, even acknowledging in the dialogue to the player character that it's something the series has been missing), which was a thing that AC2 took away in favor of set piece boss battle moments.

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