this post was submitted on 10 Jun 2023
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I would only ever run an "All-Evil Campaign" if all your players are very good and you trust them and/or you have some rules and guidelines to keep them focused. There is an excellent 3rd party Pathfinder adventure path called Way of the Wicked that pulls off the "All-Evil Campaign" really well. The party must be Lawful Evil, right from the get go the plot establishes a great reason why the party should be working together, and a diabolic contract makes sure they wont try any funny business with their boss.
Even though you're not the DM, it still doesnt mean you cant talk to other players one-on-one and discuss their actions with them. They're your friend (hopefully) so just bring up what problems you have and try to sort it out
I have not considered that, I think I'll bring it up with my DM... it's my first "all-evil campaign" so I just figured we'd be good to play without putting some guidelines in place! I've talked to the DM before about the player but I think next session I'll talk to the player in private, tell them cooperation is key. They have a lot more experience with regular RP than tabletop which is probably where these issues are coming from.