this post was submitted on 24 Aug 2023
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Gaming

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Should put this whole issue to rest (for a while, at least ๐Ÿ˜‰).

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[โ€“] Hypx@kbin.social 2 points 1 year ago* (last edited 1 year ago) (1 children)

Then why even bother with a console? Just define the minimally specced PC box needed for Game Pass and call it a day.

[โ€“] ampersandrew@kbin.social 3 points 1 year ago (1 children)

One day they might. PC has taken a larger and larger market share as time has gone on. PCs became easier to game on, consoles became less streamlined, and perhaps even the closed-off nature of consoles compared to the open nature of PCs has played a role. But as of 2023, you're still not making a $300 PC that plays games as well as an S. While consoles have become less streamlined, they're still more streamlined than a PC.

[โ€“] Hypx@kbin.social 2 points 1 year ago (1 children)

We've already established that the $300 box is not viable for much longer. And since it sold around 1/3 the numbers of the PS5, it didn't even work as advertised.

[โ€“] ampersandrew@kbin.social 3 points 1 year ago (1 children)

Did we establish that? Most of the biggest games are not the hardest on system requirements. And while Microsoft would obviously prefer that they sold more Xboxes and reached more Game Pass subscribers (the 25M-30M is impressive regardless), I'd be surprised if they expected the majority of those to be Series S; but they probably did recognize that that customer base is still worth reaching. We're just not at a point in the history of consoles where they all have the same business model anymore, like they did 20 years ago.

[โ€“] Hypx@kbin.social 2 points 1 year ago (1 children)

They compromised their higher end system with their lower end system. It's time to admit they made a mistake here, and they are only now starting to fix it.

[โ€“] ampersandrew@kbin.social 2 points 1 year ago

I've got a really hard time calling it a mistake when it's been more successful, but you do you.