Emulation

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Community to talk about emulation & roms.

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1.) No bigotry

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founded 4 years ago
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emuze 0.51.0 is out 🎉

- group game versions and discs
- sort roman numerals in game names
- several small ui optimizations
- speed up import process

For Bug Fixes and more Details check the Release Notes.

https://github.com/bmsuseluda/emuze

@emuze
@emulation@lemmy.ml @emulation@lemmy.world @retrogaming@lemmy.world @retrogaming@lemmy.ml @steamdeck@sopuli.xyz @steamdeck@lemmy.ml

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So. I want to add ROMs to my stock sp. But km worried about box art. Anyone have any experience?

Will I need to add all the box art manually?

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Does anyone know how to hide the game regions, revisions, disc numbers, etc. through the menu settings? I cannot find a setting for it and prefer not to rename all my ROMs and box art.

Edit: I still don't know if there is a way within the menu to accomplish this like can be done in standard RetroArch.

However, here is how I accomplished it. I already had my box art so I don't know if that has to be gotten first. Put the microSD card in your computer, go to the folder that holds the ROMS for each particular system you have games in, open the .XML file in a text editor, edit the name of each game in the category to what you want it to say, save the file and that's it. Your box art will not need editing

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Looking for my first handheld (lemmy.cronyakatsuki.xyz)
submitted 2 weeks ago* (last edited 2 weeks ago) by crony@lemmy.cronyakatsuki.xyz to c/emulation@lemmy.ml
 
 

Hello, I wan't to get my first handheld for playing retro games.

I'm mostly looking for a handheld that can handle 3rd generation consoles (nes/sega ms), 4th generation consoles ( pc engine/sega genesis/snes ) and handheld's like gb/gbc/gba.

In general no need for 3d consoles like ps/n64/sega saturn ( would be a nice bonus if it could, but I'm mostly only interested in 2d consoles for now ).

Something with looks of a gameboy advanced would be nice in my opinion.

Would like it to be able to be modded with diff rom's/customizable software and ability to be able add my own rom sets.

Price isn't an issue and am looking for the most premium possible experience with 2d consoles (I would most likelly mostly be playing gba games ).

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From what I can see in RA forum posts people have brought it up on numerous occasions but it gets shot down as being a way people could cheat and RA being designed with online play in mind.

Have any efforts actually been made to enable offline achievements? It would be nice to have for handheld emulators that do not have built in WiFi. Even if it was something that was synced locally and you couldn't upload it to RA's website I'd be interested.

Hell I'd even be curious to try out a self hosted solutuon.

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With MinUI I save the game how the game intends me to, then turn off my device, play another time and the game starts from the opening sequences, I select my save and start playing. Just like how an old GBA would work.

With OnionOS, I can save anytime and after starting a new session it picks up like if I had paused the game and then just started playing again. I have to use the RetroArch menu to make the game boot through the opening sequences and then the proper game saving won't resume as intended.

I always thought this was strange of OnionOS and it seems like other custom OS do the same thing. It takes away from the classic way an old game is played when I can save anytime and it removes the nostalgia of booting up a GBA or whatever everytime I want to play.

Anyways, does anyone know how ArkOS handles saves? I'd like to purchase a device that supports it, but only if it can behave like MinUI.

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I have a 64 GB pendrive lying around and I want to store stuff. What can I fit on it and where do I find jt.

I want to focus on what's at highest risk of being lost. Be it games, emulators or other stufd

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I ask because I decided to try out PCSX2 for the first time in many years today and was blown away by things like the resolution scaling.

When I first started using emulators having save states and the ability to rewind in GBA blew me away.

I am wondering what features, added by emulators, you really appreciate or would make going back to the original console difficult? Are there any emulators you'd highly recommend to a friend who is into retro gaming but never really tried out emulation?

Are there some emulated consoles that don't quite have the feature set of the native experience? For example I haven't tried out Xenia but I know a bit about the history of 360 emulation and why it's lagged behind (Modern Vintage Gamer I believe has a decent video on this I'd link if I wasn't on mobile). Is it missing some key or quality of life features?


Thought this could be a fun Friday discussion for this community

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So, I want to use some cheats to bypass some grind in pokemon emerald. I'm on an ambernic so using stock firmware and the mgba core.

I saw a cheats setting in RA but idk how to use it

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submitted 2 months ago* (last edited 2 months ago) by LainTrain@lemmy.dbzer0.com to c/emulation@lemmy.ml
 
 

RetroArch never works right. Even once you get past the cores and all the other stupid bs, once you get to setting up the controls it never works right, most buttons just do not work in game, if they even work in the menus.

So many years, so much effort, all wasted.

It's still so much easier to keep BlastEm, Snes9x, Duckstation and whatever else installed, so much faster to set up controls and most of the time you don't even need to as everything works out of the box.

And yet plebbit will say nuhhh use muh libretro cores!!!!1 so heckin' wholesome Keanu chungus 100!!! I love my wife's boyfriend!!!!111 Thanks Reddit!!!!!

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So I'm waaay out of touch with the whole emulation scene. I'm just coming back to it after not touching it since the late 2000's

I've been messing around with Dolphin, Yuzu, RCSP3 mainly, but seen screenshots of a few others.

Relevant information: I'm a Windows user, and I'm using the stand alone emulators.

I've noticed that they all have the same, or very similar user interfaces. I'm all for standardization, but I'm curious if this is coincidence, or is there a specific front-end system that they're all using?

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So, I've been playing Pokémon emerald. I beat a gym leader and saved. I rebooted after the save and lost an hour of progress.

I progressed a bit more from that state, saves TWICE and now it reverted to before that.

Is this a ROM issue? Is this an sdcard issue? I'm playing in RA.

Uhh, turns out it was just my dumbass using the wrong card

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So, some of the games I try fail to work. The result is it saying there is no lua to load and gives a gray screen, just wondering if this is a core or ROM issue. The game in question is Trial of the sorceror. The menus work but when I start a level the crash occurs

Device in question is a stock ambernic sp in case that changes anything

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So, I'm trying to add more games to my sp and am wondering how boxart works. Is it the same as retroarch?

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So, I want to add my own games to my sp running stock firmware and want to know if its possible to automate boxsrt scraping, o have had luck with the android build of retroarch getting boxart, does the Linux build do this too?

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So, I'm going to install minui to my sp but the readme says that it needs to be installed "over a fresh copy of stock" what does that mean? Where do I find the stock image?

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So, I'm getting a 35xxsp shipped, should be coming in a few weeks, I got an extra card to replace the stock one. Is cfw worth it? Is ambwrnic stock any good? I'd like your advice

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This is a sad day. One of my favorite resources and communities is closing the doors as we know. No longer are new Romhack and mods accepted; the site becomes a News site. There was some drama going on. The site owner and leader put entire database and files to Archiveorg for preservation and download in one batch.

Read the message here: https://www.romhacking.net/news/3074/

Download the files here: https://archive.org/details/romhacking.net-20240801

Download as Torrent: https://archive.org/download/romhacking.net-20240801/romhacking.net-20240801_archive.torrent (official torrent file, I recommend this, as it is faster)

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I want to buy an ambernic 35xxsp but the official website does not have the colour I want, if I got the color I wanted I'd have to pay way too much in shipping. I reside in the EU. What vendors are good?

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Hello!

I'm buildiing an emulated Wii console thing (and I'm calling it the Uriine, because I'm a 12 year old at heart apparently)

I've got a mayflash dolphin bar, and it's working beautifully. I only have 1 working controller though, and would like to set up a DS5 as a secondary controller.

I have it mapped and 90% working, but it could be much better, and I'm hoping for some help getting this the rest of the way.

The issues I'm facing:

  1. I've got the pointer mapped to the right stick, but I would like to use the gyro for this. Gyro movement doesn't seem to be registered as a mappable axis though.

  2. Rumble motors aren't detected

  3. The DS5 has an onboard speaker like the wiimote, any way to use it as such?

I feel like most of this could be fixed with a good driver for the controller, but I can't find one.

Any help would be appreciated. Bonus points if you can tell me why I have to have the controller on before launching a title for it to be detected (any controller, not just the DS5)

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So, box art wasn't a problem with vimm ROMs but I've had to migrate to myrient.

I use retroarch on android. How do I get boxart?

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I am playing Iter Vehemens ad Necem, in short IVAN, on Winlator.

Is a ~25 years old rogue-like game that uses MIDI as background music. Sound efffects are instead wave files. MIDI files are just a series of notes a sound card plays back with its internal musical instruments, much like a digital music sheet. Modern audio cards no longer have true support for this now ancient audio format (still used to this day actually, but only on specific music production devices), and desktop systems can run software based MIDI emulators to still hear this sounds (modern Windows has one preinstalled that is invoked automatically when MIDI is played)

Sound effects work just fine, but there is no background music when running this game as it detects no MIDI devices. I need a way to get a software MIDI emulator running under Winlator, maybe even the default modern Windows one.

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The github went down and I don't have it. Anyone can link a copy?

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