But that was just Q's ad hominem response to an even better exchange: Q: What must I do to convince you people (that he is mortal and without powers) Worf: die.
Sorry I know you said "not epic" but most things Worf says are epic.
But that was just Q's ad hominem response to an even better exchange: Q: What must I do to convince you people (that he is mortal and without powers) Worf: die.
Sorry I know you said "not epic" but most things Worf says are epic.
And when it is powerful enough you can make it self hosting.
Fission too. I personally have both mass (more than I want) and energy (Not as much as I would like).
Dark Pattern
Perhaps I just refuse to click thru things that look to me like I might be signing up for something. No worries.
Not all of us have Apple Music Accounts.
Of course you do. Nvidia wants you to buy the expensive card instead. Since they are almost the same card in some instances the only difference is knowing that you can change values in certain registers to make cheapcard act like expensivecard. I personally use Intel graphics and won't have nvidea.
Nvidia does not 'hate' Linux, Nvidia simply never thinks about Linux. They need to keep secrets so people can't buy the cheap card and with a little programming turn it into the expensive card.
Your welcome.
What about when your bank adds this?
I go in to the teller anyway. And if my bank gets rid of all the tellers I will choose between the bank of mattress or ATMs.
I play on Linux, but Minecraft works well in Linux, Windows and Macintosh. There are also clients for mobile phones. You may have to seek help elsewhere for installing Minecraft, for windows I think it is in the Microsoft store so that should be easiest.
Ok, Minecraft is a sandbox game with no specific goal or endpoint. The object is to build stuff and have fun. There is a dangerous element built-in in the form of Creepers, Skeletons, Spiders, and Zombies. Creepers are the worst - they destroy your actual work. The others can just kill you - you end up reincarnating back at the spawn point. The spawn point is the location where
I normally play with the dangerous "Mobs" (mobile items) turned off as I like the model-building aspect of the game.
Some of this will seem wordy and confusing - really it is simple but takes a lot to describe. Youtube has "First Day in Minecraft" videos by various players that will show you what I am describing. "https://www.youtube.com/watch?v=ADU1ycprBg4" seems good.
Ok, that's the environment, now the mechanics. You can move your avatar, you in the game, with the "w s a d" keys. these walk forward, backup, or slide right or left. You can change where you are looking with the mouse.
You can break blocks with the tool you are holding by holding down the Left mouse button. You will see cracks form and finally, the item will break. Move close to the floating broken item and you pick it up and put it in your inventory.
You can place items from your inventory into the world with the right mouse button.
You start with only fists as your tools - but you are strong, you can punch trees to get logs and cut down the tree. Find a tree that is not touching others and punch (hold down the left mouse button) until that block breaks - you will see a smaller version of the log floating nearby or you may pick it up automatically if it lands close to you. Likewise, punch each of the other log blocks of the tree. You now have logs!
You can use one log to craft a crafting table. To open your crafting interface push the "e" key on your keyboard - You will be presented with a 2x2 place to put items and your inventory. Drag and drop one log from your inventory into any of the 2x2 cells and see 4 planks appear in the output cell. Drag those planks back into your inventory. Take 4 planks from your inventory and put them in the 4 cells of the crafting interface and you see in the output a crafting table. A crafting table works the same way as your crafting interface except it has a 3x3 input area. The larger input area allows you to craft larger, more complicated things.
You want to get wood and build yourself a small simple shelter before night comes. The dangerous mobs come out at night and you want to be enclosed so they can't get to you. When daylight comes Zombies and Creepers burn in the sunlight and spiders become docile until the next night.
Now - many of the things you make on a crafting table or in your crafting interface require the ingredients be placed in a specific arrangement. You can learn of these arrangements by opening the crafting book (the book icon in the crafting interface)
Reply here if you have other questions - but go watch that video first. Have fun! Welcome to Minecraft. BTW I am 65 and playing Minecraft so don't let anyone tell you it's just a kid's game.
I usually hang out on Lemmy.one. I am waspentalive there too. I may be slow in responding if you reply. Sorry...
I am interested in all things random or mathematical. I have written programs to simulate the decay of radioactive 'stuff', a program that simulates the CA Lottery by flipping a coin (someone said that your chances are about the same as flipping a coin 25 times in a row in a run of either heads or tails).
On the mathematical side, I have written a program to run the 3n+1 (Colatz) series and record process features, like counting evens and odds, the number of steps, and the maximum value found in the series. Perhaps the average of the values in the series would be interesting to calculate...
Combining mathematics with randomness - I have worked on the 100 prisoners idea, How many loops are created in this run, and how long is the longest one? If any loop contains more than 50 members then the prisoners lose and don't get to go home.
I have ideas for a traditional basic interpreter only lines are labeled not numbered.
I have a traditional Star Trek program that I have written many times improving slightly each time.