I am!
slyflourish
I concur.
Awesome stuff! The one thing I’d consider adding are some random names. They’re the number one improv tool.
I don’t see anything in here about them removing the art.
As a guy who used Twitter extensively for more than a decade and had over 40k followers, I can tell you it went from a great place to promote one’s RPG work to a terrible place just about overnight back in 2020 or so – just about the time users focused on algorithmic sorting of tweets over the timeline.
I was lucky to get 400 people to click a link and maybe one would buy something. Engagement was shot.
Luckily I found the social media platform of the future – email! It’s a network I control, can move to the service of my choice, and lets me directly connect with those who expressed interest in what I make.
I’m glad I started building up my email list a few years ago. It takes time but it’s worth it.
I feel like a lot of creators on Twitter simply can’t let go even though the network isn’t the same as all anymore.
I just played Shadowdark and my players and I found it refreshingly simple to play. I did a video about it here:
I’m putting a lot of hope in the extra 32 pages the sourcebook gets. I’m hoping for more text and tools to help me run my own Planescape adventures.
I picked up ttrpg.blog which routes to dndblogs.com right now just to have a domain in case I want to totally break away from D&D.
I'd love a go at Crown and Skull by Runehammer. It looks really interesting. I'd like to play it before I run it and, frankly, just don't have the time.