myfavouritename

joined 2 years ago
[โ€“] myfavouritename 5 points 2 days ago

Time well spent.

[โ€“] myfavouritename 3 points 1 week ago

Totally agree. I prefer my Fairphone to nearly any other phone I've owned.

[โ€“] myfavouritename 1 points 2 weeks ago

Made my morning so much better

[โ€“] myfavouritename 12 points 3 weeks ago

This is an excellent piece of writing! Thanks for sharing it.

[โ€“] myfavouritename 4 points 4 weeks ago

Absolutely agree with this. The product could have had fewer games and each game could have been much more shallow and it still would have been "good". But there's honestly a ton of bangers in this collection and the variety and creativity is astounding.

[โ€“] myfavouritename 1 points 1 month ago

That was great! Thanks

[โ€“] myfavouritename 3 points 1 month ago

Their video about how curved spacetime causes the effects of gravity is also very well done.

[โ€“] myfavouritename 10 points 1 month ago (1 children)

That's awesome! I really dig the colour contrast and the slightly puffy sleeves.

[โ€“] myfavouritename 5 points 1 month ago

Mini and Max is so strangely awesome! It didn't have to have nearly as much content as it does. It's huge!

[โ€“] myfavouritename 2 points 1 month ago (2 children)

My understanding is that the steam version released with no ASCII tileset, but there is one now after an update. I bought the steam version but haven't played it much at all, so I haven't confirmed this myself.

[โ€“] myfavouritename 3 points 1 month ago

The video above has the ASCII style graphics I was talking about. This video shows a dragon attack using a different tileset. (This video begins with some loud music).

https://youtu.be/9ejgsGgH__M?si=RFsdfaKLiCgjhr7p

You can see in this one how the flames billow and spread.

So you'll have to imagine what the combination is like. You're already in a headspace where your brain is filling in details not supplied by the ASCII and then the world just explode into flames.

These other tilesets have their advantages. But I'll never give up the text-based rendering of the world - I've had too many great experiences to give that up.

[โ€“] myfavouritename 13 points 1 month ago (8 children)

So like, yes, I totally agree.

I want to take a second to tell a story though, about the graphics in this game. I hope to explain why this game actually has the best graphics ever.

Context for some folks: the game is entirely rendered using ASCII characters (for the purpose of this story. I know, I'm leaving out detail, it's okay). So the goblins in Dwarf Fortress look roughly like this

g

A dog looks like this

d

And a dragon looks like this

D

Learning to play Dwarf Fortress can be tough at first because there's a soup of letters and other typing characters on the screen and your brain needs to convert that into a scene that makes sense. But here's the thing ... eventually that's exactly what your brain does! You stop seeing the semicolons and hyphens, the letters and the strange formatting characters like "โ•ฅ". You start to see rivers and grass, tiny people working hard, a bustling metropolis, an invading horde.

And the creator of this game hasn't simply cut corners on making the game look good by using ASCII tilesets. The grass (made of commas or single quotes) sways in the breeze. Running water shimmers. Cherry trees gently rain cherry blossom petals during certain seasons. There's actually a ton of little details there for your brain to pick up and immediately upscale into high def for you. It's delightful. And sometimes terrifying.

Sometimes something new will happen. A creature you've never seen before will approach your little community. It will be represented by some letter and your brain will render that for you in the way it has been taught to do. Your eyes see a d and you see a dog. Your eyes see a D and you see a dragon. It's bigger than a dog. Most things are, no big deal. But you've been deceived.

You watch as a band of dwarfs approach the dragon. The creature is quite still, right next to the round trunk of a tree that looks like this O. The brave warriors are still far from the creature. You've built whole dinning halls, with wooden chairs and stone mugs and carvings decorating the walls, that could fit within the space separating the warriors from the capital D dragon. One canny dwarf let's loose an arrow at the beast. It zips through the air like this -

As it approaches the Dragon, which is surely just to Iike a dog but a bit larger and green right, time begins the slow. It ticks. And ticks. And hell is unleashed. Flames jet from the Dragon. Unending flames pouring like red ink in billows that quickly fill the vast space and enrobe the dwarven warriors in a superheated death that pushes in and flows past and even through the band until flickering flames fill virtually all space to one side of a capital D that you will never, ever, mistake the size of again.

My scalp tingled and it felt like my skull was over heating when my brain spontaneously supplied all the extra graphical details for that particular scene. I'll never forget it.

 

I had the idea a while back that making a crochet nudibranch with a frilled edge would be lots of fun. And I was thinking of making a scarf. So I made a nudibranch scarf.

 

I've been thinking about starting a new project.

I was really inspired by the look of the shawl in this blog post.

The problem I'm running into is finding yarn that will fade from one colour to the next gradually over the span of 1000m. All the skeins I'm finding in my local shop vary in colour a couple of times in just 300m, or much less gradual than that.

If such a product can't be easily found, I suppose I could buy several skeins, cut them into many long pieces, group those pieces by colour, and then wind it all back up again? But to me that sounds like a crazy idea.

I'm the first to admit that I'm new to crochet and I'm still just shopping at the local general craft store. That's why I'm posting. I'd really appreciate any advice that more experienced folks have on finding what I'm looking for.

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