after a bit of frustration, when it first clicked on my first playthrough i was like "omg i have to tell everyone this game is awesome the battle system is genius"
jrick
they're not that bad, definitely not as bad as, say, getting spoiled on the seventh party member in xc1, but the xenoblade community has been very vigilant about avoiding spoilers so i'd like to keep that tradition up here :)
the enel video i would recommend to a newcomer is https://www.youtube.com/watch?v=GEksqxaML58. i like it a lot better than the chugga video personally actually as far as explaining combat goes.
and i just rewatched both of these videos since it had been a hot minute. the only thing i would add is that you must view your blade's affinity chart in order to unlock nodes on the chart. if you see the notification that you completed the requirements, but don't go back and view the affinity chart, that node will remain locked and no progress will be made on any nodes following it.
the in-game tutorials suck. they are misleading, and even the good ones you can't see again in the menus later on. i think
chuggaaconroy's video (https://www.youtube.com/watch?v=b8P7KhFSA2w) is probably a decent place to get situated. enel's videos are also outstanding for mechanics but he does have some party member spoilers in them, and most are focused on postgame anyways.
elon only gets to do all of his crazy antics because he took the company private. but reddit is attempting to IPO? huh?
The "Agnus Battle" theme is the best normal battle theme for me. Hard to name a favorite if we're talking about boss themes too. Maybe Death Match with Torna.
There are both /m/JRPGs and /m/Xenoblade_Chronicles magazines on kbin.social!
edit: oops, reddit habits die hard. those are case sensitive. fixed.
I have an issue with completing some some of the jrpgs i play so there's gonna be some bias from that, but...
xenbolade 2.
you get a battle system with tons of intricacy and rewards you for learning to use it to its fullest. it doesn't get old as you get into the postgame content.
the ability to downlevel yourself to match opponents (and if you are in ng+, to spend your extra bonus exp for poppi upgrades) makes a lot of under-leveled content fun and challenging again.
there's an incredible amount of variety and playstyle possibility introduced by the blade system. even after you've acquired all of the rare blades, common blades stay relevant as there are some really, really good skills that are exclusive to commons.
many, many unique monsters scattered throughout the world. no doubt you've taken on several of them by the time you reach postgame, but it's super rewarding to go back and do all of these (under-leveling yourself if necessary).
challenge mode! can spend hours in here on some of the hardest content available. super rewarding, and there are some blades you can only acquire through this mode.