eutsgueden

joined 1 year ago
[–] eutsgueden@lemm.ee 0 points 1 week ago

It's not a fuckin live service game. They're not giving up on it, the game is finished.

[–] eutsgueden@lemm.ee 1 points 3 months ago (1 children)

Seriously, a typical D&D session might last 6 hours and you accomplish nothing of note, but you have fun! Enjoyment should not be transactional with time.

[–] eutsgueden@lemm.ee 5 points 3 months ago

They're not good actors.

[–] eutsgueden@lemm.ee 11 points 5 months ago

I just felt like I ran out of things to do and there was no point to keep playing.

To each their own of course, but it sounds like you basically just "beat" the game, in the same way someone beats Animal Crossing. You just stop playing eventually. I don't see that as a negative if you enjoyed that time.

[–] eutsgueden@lemm.ee 13 points 5 months ago (1 children)

It's an incredible game, a love letter to all the best aspects of the Harvest Moon series. My only real gripe is the NPC characters can feel a little stale and robotic after a while, but during a first playthrough they are all full of life.

[–] eutsgueden@lemm.ee 13 points 5 months ago* (last edited 5 months ago) (2 children)

Or he's just lying and he does worry. It's never a good business model to show fear and uncertainty about the future.

[–] eutsgueden@lemm.ee 5 points 5 months ago (1 children)

Unfortunately, not really. If it was, it could have some schlocky entertainment value. As it is, it just doesn't respect the audience's time or intelligence.

[–] eutsgueden@lemm.ee 6 points 5 months ago (1 children)

Rockstar doing quite a bit of heavy lifting here but I guess he's closer than any of us. Glass Beach has around 500k monthly listeners on Spotify - nothing to sneeze at, but hardly making the zeitgeist.

[–] eutsgueden@lemm.ee 2 points 6 months ago

It's the only hardcore album I've ever felt compelled to listen to front to back, and it's probably the only hardcore album I'll ever buy a vinyl of. It feels like they really took the time to make it a solid album experience.

[–] eutsgueden@lemm.ee 6 points 6 months ago

Congrats to Billy Basso and to Bigmode for the positive reviews! Always good to see a new IP, studio, and even publisher come out the gate strong.

[–] eutsgueden@lemm.ee 12 points 6 months ago (1 children)

They know and they don't care. In fact, that's the point.

[–] eutsgueden@lemm.ee 3 points 7 months ago

The first review on the steam page sums up my thoughts pretty well. There are some mechanical decisions that I just don't know if they will mesh with the game they're trying to make here, like the crafting, the attack telegraphing, the death penalties, the UI "cross" a la Dark Souls. I really want to love this coming from the Ori devs, and it's got some serious potential, but those seem like things that are gonna be tough to change at this stage.

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