currychaos

joined 1 year ago
[–] currychaos@kbin.social 2 points 1 year ago (1 children)

God I would really like Charlie to voice luigi

[–] currychaos@kbin.social 1 points 1 year ago

Hey, speaking as someone who hated all the planets (especially the a fog-ridden one I won't spoil)

Part of the reason why I fell in love with this game was the realization that nothing could ever really harm you. The anxiety I feel when exploring the water-tornado planet was always there -- slightly dampened by the understanding that nothing dangerous could ever happen. At most, I was flung up to space. Black hole? Don't worry, you'll just end up far away. I'm always anxious, always fearful. I had to learn to be with those feelings, instead of pushing them away.

This was outer wild's personal message to me: it's okay to feel scared or overwhelmed. It's okay to be crushed by narrowing tunnels or die of oxygen depravation or whatever else the universe can throw at you. You'll always be back in front of a crackling campfire. That's the safety that the game always guarantees you.

Honestly, with enough exposure to outer wilds, I tried doing black hole trick jumps and sometimes even drove my ship right into the tornados for fun.

I really hope you continue playing! This was one of the best games I'd ever played.

[–] currychaos@kbin.social 1 points 1 year ago* (last edited 1 year ago)

Since I see Tipper and Koan Sound there (hard agree, btw), I think you'd like the neuro/bass scene as well:

  1. There's Frequent, Vorso, Copycatt, Keota if you like weirder sounds
  2. There's Azaleh, Echo Map, Stasys, Voljum if you like a more melodic focused experience but still enjoy lots of insane sound design
[–] currychaos@kbin.social 4 points 1 year ago

...do you erm

bite into it like an apple?

[–] currychaos@kbin.social 4 points 1 year ago (2 children)

I was never really a roguelike fan but I loved Hades! The game always makes you feel like you're making progress without feeling grindy, which I think is an issue that pushed me away from most roguelikes.