Resister by ASCA from SAO:Alicization is pretty good.
Seungyeon
Support came through for me today! I have my account back!
Now to remember how to play the game. >.>
They were less than helpful when I tried a few months ago, but thanks to you I'll give it another shot!
I wanted to revisit the game when End of Dragons released, as I hadn't played since a year or so after Path of Fire released, but when I went to log in, it said my account was locked, and I wasn't able to get it unlocked. Still a little perturbed about it.
I am tempted to get the remaster. The original is one of the relatively few games I got all the achievements on. I don't know if I have it in me to do it all again, because to not 100% it feels wrong. That game still scares me!
I was always so thankful for Mesmers that took the time to create the portals for other players on those jumping puzzles. I am similarly awful at jumping and platforming. I even have a few newer Mario games I never finished because I'm so awful at it. Thank goodness for Yoshi's Woolly World.
Perhaps not specifically a mechanic, per se, but save points. I want to be able to save whenever, wherever. I don't always have time to make it to the next save point before I need to stop playing.
I told myself I wasn't going to let myself get sucked into to another Gacha game, but Honkai: Star Rail has been so much fun. I haven't spent any money on it, thankfully, but just playing through the story has been a good time. Other than that, I will play a little bit of Final Fantasy XIV and then hopefully finish Chaos;Child.
I haven't played Frontline in over a decade, but I used to constantly replay the D-Day Mission when I was younger. And even today, I regularly listen to the soundtrack, it's so good. All though, I will say European Assault is my favorite MoH Soundtrack.
I'm totally the opposite. I never much cared for tropical environments. I do like the Far Cry games, though. The gunplay feels good and the gameplay loop is enjoyable for a few dozen hours every couple of years. I think my biggest dislike of the series in general is the mystical hallucination bits that seem to always be present. Obviously the games aren't realistic in general, but those moments always take me out of the game. I haven't played 6 yet, so maybe they aren't present.
I use Book Tracker and StoryGraph.
Book Tracker is iOS only. But it is nearly perfect for what I want. It allows me to track what books I have in my library, what;s on my wishlist, the progress of the books I'm reading, as well as being able to organize them by tags, series, author, etc. And I think it looks quite nice. Another reason I like Book Tracker so much, is that was only a one-time payment of $10, where it seems there are several apps that are on a subscription model.
StoryGraph is on both iOS and Android. I found it highly recommended by many readers in the reading community. I don't like the way it handles organizing and cataloging my library; it feels cumbersome and convoluted. Where StoryGraph shines, is with the interesting statistics it provides, as well as a fairly decent recommendation algorithm; something Book Tracker doesn't have. It also has a review section where you can read reviews left by others on the app, as well as leave your own.
I have mixed feelings after seeing this trailer. Pillars of Eternity is one of my favorite games and I especially love the world and the lore, so of course I'm incredibly interested. But the combat looked a bit clunky and dated. I am curious to see the rest of the character building and systems behind the direct combat, like skill trees and items. And I know this isn't directly a PoE game, just one set in the same world, but I hope there is some form of party system or something, as I felt the interactions between party members and their backstory quests were such a big part of what made the world special.