Get well soon!
RealM
Entirely depends on what you're looking for in an anime and manga. It's full of hornybait and fanservice, but also does manage to tell a romantic high school story about how you shouldn't judge a book by it's cover and how you gotta keep striving to be your best self while also staying true to your feelings.
It's genuinely wholesome, but also targeted more towards guys. If you're put off by that description, avoid it. If it sounds like your cup of tea, go for it.
Honestly, pretty decent adaptation so far.
I like the VA for Sung Jinwoo. He's definitely doing a banger job.
But I do miss some of the more intricate page-spanning artworks where you had to scroll from left to right to even get the full picture of what's going on. I guess that is just very hard to adapt to an animated format.
Okay, so far not bad.
I like that they don't rush things, but I haven't really felt blown away either.
The manhwa managed to really incorporate the amazing art on these beautiful colored pages with big impressive moments, but that's not the vibe I am getting from the anime yet. Hoping for episode 2 to do "the grin" justice.
Have you already found out what Koroks are and what they do?
They are hidden throughout the world and are important, and help alleviate the stress a bit when a sword/shield breaks.
There is a character on the road to kakariko, between Twin Peak Stables and Kakariko. Keep an eye out for them.
Yo, that is so good to know!
Wish there was a link to some quick stylesheet guide that kbin supports when you write a comment. Haven't seen this feature before.
Today is Wednesday, the 8th of November. This is GameSpot, bringing you your daily GTA6 News. There has been no news to report today. This has been your daily GTA6 News.
Wouldn't be surprised if mod tools never come at all.
If there's one thing I learned, it's that gaming companies will promise you anything to get on your good side. Take statements like these with the biggest grain of salt.
Alternatively, upvote/boost your own posts by default when posting.
I've struggled with this question before myself. On the one hand, there is a notable impact in visibility on posts which I've self-upvoted versus posts which I did not self-upvote, so it does feel like an unfair advantage. On the other hand, I am also a community member in the community I post. I wouldn't post something, if I didn't think it contributes to the overall community. Plus, there's a bug in kbin going on, that new posts only show up in new but not in hot at all, until there is at least some sort of interaction (a comment, or an upvote, or a boost).
Man, that video was so good.
Several parts had me dying. The way he described "Protocol: Rain" was so goddamn funny, because the show takes itself really serious in the dumb way where you just think "Dude, you're just playing a video game." At one point, the protagonist genuinely says, he has never "truly stopped" playing the game, he always played it "in his head" and that's why he's not rusty...
Oh man, I totally missed that link by just skimming over the post back when it was posted...
Thank you!
I'll try to make an effort to actually read things more carefully in the future >_>
While this super sucks and is a loss for the wider Emulation community, I think this is the first time where I can actually see where Nintendo is coming from in one of those legal dilemmas.
(Disclaimer: Not a lawyer, some of this is hearsay. I'm only an avid reader, but haven't actually ever done any switch emulation myself. Keep your salt grains ready and correct me if I share wrong information please.)
Yuzu appearently raked in 30k USD per month on their patreon. And many of these patreons were most likely not just donating out of good will and with a "Thank you" mindset, but they were actually in it for the supporter/early access builds, which were time-gated behind these subscriptions. This automatically raises an eyebrow for me. ~~Second problem, one of these early-access branches appearently had optimizations for running Tears of the Kingdom, even before it officially released (the game got leaked 1~2 weeks early). This meant, for a short period of time, the yuzu emulator was the only way to play Nintendo's game (besides using a homebrewed switch) and I think this put them in a direct competition against Nintendo.
That is just an absolute no-go when you're trying to provide legal and safe emulation. This basically invites pirates with a big welcome mat.~~ Correction: I just found out, official yuzu builds never ran TotK pre-release. It was modded versions through 3rd party devs.
The core idea of "good" emulation is video game preservation and the right, to do whatever you yourself want with your property.
The yuzu devs in this scenario seemed like they were trying to make a profit off of giving early access to someone elses copyrighted work. And that does sound pretty illegal to me.
What Nintendo is trying to argue in their writing doesn't super resonate with me though. yuzu emulator needs a file from the switch OS called "prod.keys" in order to decrypt and to actually play switch games. Nintendo argues that any attempt at extracting this file is "circumventing digital copyright millenium act", and therefore yuzu is facilitating piracy because it ONLY works with this file. This also seems to be the reason why they went after the tool that is used to extract prod.keys, called "Lockpick" earlier last year.
I don't think using a program to obtain your own keys from your own property should be illegal. While sharing those files might very well be.
Overall, very iffy topic, just a reminder to any Emulation Devs to always take the safe route whenever possible. In my personal opinion, I don't think developers should even try to emulate any games that are newer than ~1 year, as a show of faith that there is no monetary incentive.