HoshiNoSuzie

joined 1 year ago
[–] HoshiNoSuzie@pawb.social 1 points 1 year ago

I think machamp will always be my favorite fighting type. He's pretty badass with the four arms and the herculean muscles, but he's also got that goofy king dedede "beak" mouth which balances that out with a bit of silliness. Primeape, Lucario, and Hawlucha are some honorable mentions.

[–] HoshiNoSuzie@pawb.social 2 points 1 year ago

GURPS I find is hard to pitch to people because it's very, very reading-heavy and has characters that take a while to build if you're still learning the ins-n'-outs of the game. Building a character in GURPS can take multiple days for me personally, but I am a slow character generator overall regardless of the system.

GURPS also lacks character classes or jobs like PF unless you kinda "build" them yourself, by picking and choosing what you want from generic rules the game provides and describes to you. It might be offputting if your group has the kind of players who would just like to stick to their class' core abilities/playstyle or follow a more linear pre-built progression path.

I'd say the thing I like most about GURPS as a system is probably also it's biggest downside, which is the sheer amount of content you could choose from to apply to your game or your character. It's easy to get option paralysis with it all.

There's a book for practically every setting, species, trope, ect you could think of. There's not a single character idea I've had that I couldn't build mechanically, but that also comes at the caveat of reading game material for multiple hours at a time to find every fitting trait or rule I could for these concepts to work. That process often involved hopping from rulebook to rulebook.

I'm sure if you searched around on some TTRPG forums you could find people discussing their pros and cons of the system too, probably much better articulated than in my reply here lol. I hope my answer still helps a bit.

[–] HoshiNoSuzie@pawb.social 4 points 1 year ago (2 children)

I collect plushies/stuffed animals (to the point where I'm running out of room for more) and I've played Tabletop RPG games like Pathfinder, Shadowrun and GURPS for a good few years.

[–] HoshiNoSuzie@pawb.social 7 points 1 year ago

Looks awesome! I love the perspective and the color choices.

 

Having a virtual pet fursona is fun! In a way, you get to take care of them by drawing them feeling happy. You also get to doodle them eating all sorts of food and wearing cute outfits!

[–] HoshiNoSuzie@pawb.social 2 points 1 year ago

They're precious!

 

I adopted this adorable octopus bunny at Anthrocon this year in their dealer's den! He's reversible, and the other side is a green/teal tie-die instead of the pink/blue in the image. Both sides have the same expression. My favorite part about him is the pearl beads for blushy cheeks!

[–] HoshiNoSuzie@pawb.social 2 points 1 year ago (1 children)

What a delightful lil' bee!!

 

A few various bunny plushies I've collected over the years, in different styles from different manufacturers. Being a bunny myself, I plan on collecting many more!

[–] HoshiNoSuzie@pawb.social 2 points 1 year ago* (last edited 1 year ago)

I (MtF) had drawn up my first bunny sona as a boy when I was still identifying as male and it was years until I realized I was trans yet. He was a femme-looking pink bunny, so it's not like he was the most manly of figures, but still. I wasn't really aware of what that meant in terms of what it was revealing about my inner self. I had created my first other sonas around like...age 14? 15? Most of them were women, and I just thought nothing of it because artists draw women all the time. So, no, my first sona did not start as my preferred gender now.

As time passed and I got older however, I started to become a little more comfortable with expressing and conforming to the feelings and visuals of my gender identity. Eventually, once I started transitioning, I created a female counterpart to my old boy that I use as my primary sona today, and likely will for a long time.

As characters, I consider them (the male and female halves of one central design) to be two separate people, yet they are two sides of the same coin. Despite being a woman today, I don't want to reject or get rid of that old male version of my character since he was an important stepping stone to the comfort I feel within my identity now. I also am still fond of what I created back then in terms of his design and it'd be a shame to ditch him, I think.