GunnarRunnar

joined 1 year ago
[–] GunnarRunnar 29 points 1 year ago

Never has the word "alleged" felt so meaningless.

[–] GunnarRunnar 21 points 1 year ago

Since Spotify can't even make a shuffle that works, I don't see how AI playlists would be any good either.

[–] GunnarRunnar 2 points 1 year ago (3 children)

Are you talking generally about emoji reactions or just when it comes to email?

[–] GunnarRunnar 6 points 1 year ago

There are probably some bitter etc. compounds that are just super strong. Like lemon smells nice but it alone might be a bit too much.

[–] GunnarRunnar 1 points 1 year ago (2 children)

So it's the same story for Android?

[–] GunnarRunnar 2 points 1 year ago

It's what. A book, maybe book and a half per month? Like cool that it's an option but it's not really something makes a difference for me.

[–] GunnarRunnar 3 points 1 year ago

Oh yeah, I see. I guess I'm too used to that stuff that it didn't struck me as that egregious compared to any other game.

[–] GunnarRunnar 4 points 1 year ago (5 children)

What's predatory about Diablo 4's monetization? Seems pretty standard skins and cosmetics stuff. And the battle pass.

But it's not like you get better gear or anything, right?

[–] GunnarRunnar 1 points 1 year ago (1 children)

And in the context of who produces creative content, I don't think "piracy" has really a budget for that.

[–] GunnarRunnar 3 points 1 year ago

Well it's the same as with any document, digital or physical, that shows ownership. Obviously it being NFT wouldn't make it magically legit, same as with anything else.

But like I said I don't really see a point of that kind database being blockchain/NFT based anyway.

[–] GunnarRunnar 6 points 1 year ago (2 children)

Tying NFT token to a physical object like a painting and keeping a database of who owns what seems potentially interesting. But why would you need it to be NFT based either, I don't know.

[–] GunnarRunnar 13 points 1 year ago

GaaS really fucks up basic game design. It's like they intentionally are aiming to squeeze as much as possible out of a lime when they could just aim for a watermelon.

No idea how much always online server structure costs but it can't be free. I wonder if the console manufacturers favor this type of game design as it brings them some cash in too.

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